Differential D4968 Diff 21666 binaries/data/mods/public/art/materials/basic_trans_wind_grain_norm_spec.xml
Changeset View
Changeset View
Standalone View
Standalone View
binaries/data/mods/public/art/materials/basic_trans_wind_grain_norm_spec.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<material> | <material> | ||||
<alpha_blending/> | <alpha_blending/> | ||||
<alternative material="basic_trans.xml" quality="1"/> | <alternative material="basic_trans.xml" quality="1"/> | ||||
<define name="USE_TRANSPARENT" value="1"/> | <define name="USE_TRANSPARENT" value="1"/> | ||||
<define name="USE_WIND" value="1"/> | <define name="USE_WIND" value="1"/> | ||||
<renderquery name="sim_time"/> | <renderquery name="sim_time"/> | ||||
<required_texture name="baseTex"/> | <required_texture name="baseTex"/> | ||||
<required_texture name="normTex" define="USE_NORMAL_MAP"/> | <required_texture name="normTex" define="USE_NORMAL_MAP"/> | ||||
<required_texture name="specTex" define="USE_SPECULAR_MAP"/> | <required_texture name="specTex" define="USE_SPECULAR_MAP"/> | ||||
<shader effect="model_transparent"/> | <shader effect="model_transparent"/> | ||||
<uniform name="windData" value="6.0 6.0"/> | <uniform name="windData" value="6.0 6.0"/> | ||||
<!-- TODO: use a separate material for translucent models. --> | |||||
<uniform name="effectSettings" value="0.0 50.0 0.0075"/> | |||||
</material> | </material> |
Wildfire Games · Phabricator