Changeset View
Changeset View
Standalone View
Standalone View
source/simulation2/components/ICmpPathfinder.cpp
Context not available. | |||||
DEFINE_INTERFACE_METHOD_1("SetDebugOverlay", void, ICmpPathfinder, SetDebugOverlay, bool) | DEFINE_INTERFACE_METHOD_1("SetDebugOverlay", void, ICmpPathfinder, SetDebugOverlay, bool) | ||||
DEFINE_INTERFACE_METHOD_1("SetHierDebugOverlay", void, ICmpPathfinder, SetHierDebugOverlay, bool) | DEFINE_INTERFACE_METHOD_1("SetHierDebugOverlay", void, ICmpPathfinder, SetHierDebugOverlay, bool) | ||||
DEFINE_INTERFACE_METHOD_CONST_1("GetPassabilityClass", pass_class_t, ICmpPathfinder, GetPassabilityClass, std::string) | DEFINE_INTERFACE_METHOD_CONST_1("GetPassabilityClass", pass_class_t, ICmpPathfinder, GetPassabilityClass, std::string) | ||||
DEFINE_INTERFACE_METHOD_CONST_2("CheckNearShore", bool, ICmpPathfinder, CheckNearShore, entity_id_t, fixed) | |||||
END_INTERFACE_WRAPPER(Pathfinder) | END_INTERFACE_WRAPPER(Pathfinder) | ||||
Context not available. |
Wildfire Games · Phabricator