Differential D4963 Diff 21718 binaries/data/mods/public/simulation/data/technologies/phase_town_generic.json
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binaries/data/mods/public/simulation/data/technologies/phase_town_generic.json
Show All 12 Lines | "cost": { | ||||
"wood": 500 | "wood": 500 | ||||
}, | }, | ||||
"requirements": { | "requirements": { | ||||
"entity": { | "entity": { | ||||
"class": "Village", | "class": "Village", | ||||
"number": 5 | "number": 5 | ||||
} | } | ||||
}, | }, | ||||
"requirementsTooltip": "Requires five Village Structures.", | |||||
"supersedes": "phase_village", | "supersedes": "phase_village", | ||||
"replaces": ["phase_town"], | "replaces": ["phase_town"], | ||||
"icon": "town_phase.png", | "icon": "town_phase.png", | ||||
"researchTime": 30, | "researchTime": 30, | ||||
"tooltip": "Advance to Town Phase, which unlocks more entities and technologies. Civic Centers +25% territory influence radius. Structures +0.5 capture points regeneration rate for garrisoned units.", | "tooltip": "Advance to Town Phase, which unlocks more entities and technologies. Civic Centers +25% territory influence radius. Structures +0.5 capture points regeneration rate for garrisoned units.", | ||||
"modifications": [ | "modifications": [ | ||||
{ "value": "Capturable/GarrisonRegenRate", "add": 0.5, "affects": "Structure" }, | { "value": "Capturable/GarrisonRegenRate", "add": 0.5, "affects": "Structure" }, | ||||
{ "value": "TerritoryInfluence/Radius", "multiply": 1.25, "affects": "CivCentre" } | { "value": "TerritoryInfluence/Radius", "multiply": 1.25, "affects": "CivCentre" } | ||||
], | ], | ||||
"soundComplete": "interface/alarm/alarm_phase.xml" | "soundComplete": "interface/alarm/alarm_phase.xml" | ||||
} | } |
Wildfire Games · Phabricator