Differential D5206 Diff 22757 ps/trunk/binaries/data/mods/public/art/actors/units/romans/infantry_swordsman_c4.xml
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ps/trunk/binaries/data/mods/public/art/actors/units/romans/infantry_swordsman_c4.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<actor version="1"> | <actor version="1"> | ||||
<castshadow/> | <castshadow/> | ||||
<group> | <group> | ||||
<variant frequency="1"> | <variant frequency="1"> | ||||
<mesh>skeletal/new/m_armor_tunic_long.dae</mesh> | <mesh>skeletal/new/m_armor_tunic_long.dae</mesh> | ||||
<props> | <props> | ||||
<prop actor="props/units/heads/new/rome_head_veteran.xml" attachpoint="head"/> | <prop actor="props/units/heads/new/rome_head_veteran.xml" attachpoint="head"/> | ||||
<prop actor="props/units/helmets/rome_gallic_type_h_cent_transversal.xml" attachpoint="helmet"/> | <prop actor="props/units/helmets/rome_gallic_type_h_cent_transversal.xml" attachpoint="helmet"/> | ||||
<prop actor="props/units/weapons/sheath_gladius_e.xml" attachpoint="sheath_01_L"/> | <prop actor="props/units/weapons/sheath_gladius_e.xml" attachpoint="sheath_01_L"/> | ||||
<prop actor="props/units/weapons/gladius.xml" attachpoint="weapon_R"/> | <prop actor="props/units/weapons/gladius.xml" attachpoint="weapon_R"/> | ||||
<prop actor="props/units/shields/scutum_rome_imp_marian.xml" attachpoint="shield"/> | <prop actor="props/units/shields/scutum_rome_marian_04.xml" attachpoint="shield"/> | ||||
<prop actor="props/units/capes/cape_long_player.xml" attachpoint="root"/> | <prop actor="props/units/capes/cape_long_player.xml" attachpoint="root"/> | ||||
</props> | </props> | ||||
<textures> | <textures> | ||||
<texture file="skeletal/imp/scale_centurion_01_01.dds" name="baseTex"/> | <texture file="skeletal/imp/scale_centurion_01_01.dds" name="baseTex"/> | ||||
<texture file="skeletal/imp/scale_centurion_01_spec.png" name="specTex"/> | <texture file="skeletal/imp/scale_centurion_01_spec.png" name="specTex"/> | ||||
<texture file="default_norm.png" name="normTex"/> | <texture file="default_norm.png" name="normTex"/> | ||||
</textures> | </textures> | ||||
</variant> | </variant> | ||||
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Wildfire Games · Phabricator