Differential D5206 Diff 22757 ps/trunk/binaries/data/mods/public/simulation/templates/units/rome/infantry_legionary.xml
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ps/trunk/binaries/data/mods/public/simulation/templates/units/rome/infantry_legionary.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_unit_infantry_melee_swordsman"> | <Entity parent="template_unit_infantry_melee_swordsman"> | ||||
<Builder> | <Builder> | ||||
<Entities datatype="tokens"> | <Entities datatype="tokens"> | ||||
structures/rome/army_camp | structures/rome/army_camp | ||||
structures/rome/temple_vesta | structures/rome/temple_vesta | ||||
units/rome/siege_onager | |||||
</Entities> | </Entities> | ||||
</Builder> | </Builder> | ||||
<Cost> | <Cost> | ||||
<Resources> | <Resources> | ||||
<metal op="add">5</metal> | <metal op="add">5</metal> | ||||
<wood op="add">10</wood> | <wood op="add">10</wood> | ||||
</Resources> | </Resources> | ||||
</Cost> | </Cost> | ||||
<Loot> | <Loot> | ||||
<wood>5</wood> | <wood>5</wood> | ||||
<metal>2</metal> | <metal>2</metal> | ||||
</Loot> | </Loot> | ||||
<Identity> | <Identity> | ||||
<GenericName>Marian Legionary</GenericName> | <GenericName>Marian Legionary</GenericName> | ||||
<Lang>latin</Lang> | <Lang>latin</Lang> | ||||
<SpecificName>Legiōnārius</SpecificName> | <SpecificName>Legiōnārius</SpecificName> | ||||
<Rank>Elite</Rank> | <Rank>Elite</Rank> | ||||
<Icon>units/rome/champion_legion_marian.png</Icon> | <Icon>units/rome/infantry_legionary.png</Icon> | ||||
<VisibleClasses datatype="tokens">Legionary</VisibleClasses> | <VisibleClasses datatype="tokens">Legionary</VisibleClasses> | ||||
<Requirements> | <Requirements> | ||||
<Techs datatype="tokens">roman_reforms</Techs> | <Techs datatype="tokens">roman_reforms</Techs> | ||||
</Requirements> | </Requirements> | ||||
</Identity> | </Identity> | ||||
<Promotion disable=""/> | <Promotion disable=""/> | ||||
<VisualActor> | <VisualActor> | ||||
<Actor>units/romans/infantry_swordsman_c2.xml</Actor> | <Actor>units/romans/infantry_swordsman_c2.xml</Actor> | ||||
</VisualActor> | </VisualActor> | ||||
</Entity> | </Entity> |
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