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source/simulation2/TypeList.h
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// Note: this component relies on the Footprint component being initialized before itself. See the comments above for | // Note: this component relies on the Footprint component being initialized before itself. See the comments above for | ||||
// the Footprint component to find out why. | // the Footprint component to find out why. | ||||
INTERFACE(Visual) | INTERFACE(Visual) | ||||
COMPONENT(VisualActor) // must be after Ownership (dependency in Deserialize) and Vision (dependency in Init) | COMPONENT(VisualActor) // must be after Ownership (dependency in Deserialize) and Vision (dependency in Init) | ||||
INTERFACE(WaterManager) | INTERFACE(WaterManager) | ||||
COMPONENT(WaterManager) | COMPONENT(WaterManager) | ||||
INTERFACE(WayPointRenderer) | |||||
COMPONENT(WayPointRenderer) |
Wildfire Games · Phabricator