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source/simulation2/components/ICmpWayPointRenderer.cpp
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/* Copyright (C) 2017 Wildfire Games. | |||||
* This file is part of 0 A.D. | |||||
* | |||||
* 0 A.D. is free software: you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation, either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* 0 A.D. is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#include "precompiled.h" | |||||
#include "ICmpWayPointRenderer.h" | |||||
#include "simulation2/system/InterfaceScripted.h" | |||||
class CFixedVector2D; | |||||
BEGIN_INTERFACE_WRAPPER(WayPointRenderer) | |||||
DEFINE_INTERFACE_METHOD_1("SetDisplayed", void, ICmpWayPointRenderer, SetDisplayed, bool) | |||||
DEFINE_INTERFACE_METHOD_1("SetPosition", void, ICmpWayPointRenderer, SetPosition, CFixedVector2D) | |||||
DEFINE_INTERFACE_METHOD_1("AddPosition", void, ICmpWayPointRenderer, AddPosition_wrapper, CFixedVector2D) | |||||
DEFINE_INTERFACE_METHOD_1("Stack", void, ICmpWayPointRenderer, Stack, CFixedVector2D) | |||||
DEFINE_INTERFACE_METHOD_0("Shift", void, ICmpWayPointRenderer, Shift) | |||||
DEFINE_INTERFACE_METHOD_CONST_0("IsSet", bool, ICmpWayPointRenderer, IsSet) | |||||
END_INTERFACE_WRAPPER(WayPointRenderer) |
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