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binaries/data/mods/public/gui/options/options.json
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{ "value": "everyone", "label": "Everyone" }, | { "value": "everyone", "label": "Everyone" }, | ||||
{ "value": "buddies", "label": "Buddies" }, | { "value": "buddies", "label": "Buddies" }, | ||||
{ "value": "disabled", "label": "Disabled" } | { "value": "disabled", "label": "Disabled" } | ||||
] | ] | ||||
} | } | ||||
}, | }, | ||||
{ | { | ||||
"type": "dropdown", | "type": "dropdown", | ||||
"label": "Late Observer Joins", | "label": "Late Observer Joins", | ||||
bb: perhaps we can set a function here to update the bars immediately
currently it simply gets… | |||||
Not Done Inline ActionsAs you won't change this option very frequently, I don't really see a need... Imarok: As you won't change this option very frequently, I don't really see a need... | |||||
Not Done Inline ActionsIt is the cherry on the cake though bb: It is the cherry on the cake though | |||||
"tooltip": "Allow everybody or buddies only to join the game as observer after it started", | "tooltip": "Allow everybody or buddies only to join the game as observer after it started", | ||||
"parameters": { | "parameters": { | ||||
"config": "network.lateobservers", | "config": "network.lateobservers", | ||||
"list": [ | "list": [ | ||||
{ "value": "everyone", "label": "Everyone" }, | { "value": "everyone", "label": "Everyone" }, | ||||
{ "value": "buddies", "label": "Buddies" }, | { "value": "buddies", "label": "Buddies" }, | ||||
{ "value": "disabled", "label": "Disabled" } | { "value": "disabled", "label": "Disabled" } | ||||
] | ] | ||||
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{ | { | ||||
"type": "boolean", | "type": "boolean", | ||||
"label": "Unit Silhouettes", | "label": "Unit Silhouettes", | ||||
"tooltip": "Show outlines of units behind buildings", | "tooltip": "Show outlines of units behind buildings", | ||||
"parameters": { "config": "silhouettes", "renderer": "Silhouettes" } | "parameters": { "config": "silhouettes", "renderer": "Silhouettes" } | ||||
}, | }, | ||||
{ | { | ||||
"type": "boolean", | "type": "boolean", | ||||
"label": "Rank icon above status bar", | |||||
"tooltip": "Show rank icons above status bars", | |||||
"parameters": { "config": "gui.session.rankabovestatusbar" } | |||||
Done Inline ActionsProbably the first preposition (above) in the config names. Status Bars not used as a common noun in the other place:
elexis: Probably the first preposition (above) in the config names.
Status Bars not used as a common… | |||||
Done Inline Actions(I meant proper noun or added a wrong negation. The updated patch did what I meant)) elexis: (I meant proper noun or added a wrong negation. The updated patch did what I meant)) | |||||
}, | |||||
{ | |||||
"type": "boolean", | |||||
"label": "Particles", | "label": "Particles", | ||||
"tooltip": "Enable particles", | "tooltip": "Enable particles", | ||||
"parameters": { "config": "particles", "renderer": "Particles" } | "parameters": { "config": "particles", "renderer": "Particles" } | ||||
}, | }, | ||||
{ | { | ||||
"type": "invertedboolean", | "type": "invertedboolean", | ||||
"label": "Activate water effects", | "label": "Activate water effects", | ||||
"tooltip": "When OFF, use the lowest settings possible to render water. This makes other settings irrelevant.", | "tooltip": "When OFF, use the lowest settings possible to render water. This makes other settings irrelevant.", | ||||
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Wildfire Games · Phabricator
perhaps we can set a function here to update the bars immediately
currently it simply gets removed which on any change