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binaries/data/mods/public/art/actors/special/target_marker.xml
<?xml version="1.0" encoding="utf-8"?> | |||||
<actor version="1"> | |||||
<castshadow/> | |||||
<group> | |||||
<variant frequency="100" name="Target Marker"> | |||||
<animations> | |||||
<animation file="other/target_marker.dae" name="Idle" speed="150"/> | |||||
</animations> | |||||
<mesh>skeletal/target_marker.dae</mesh> | |||||
<textures> | |||||
<texture file="skeletal/target_marker_red_and_gold.png" name="baseTex"/> | |||||
<texture file="skeletal/target_marker_spec.png" name="specTex"/> | |||||
</textures> | |||||
</variant> | |||||
</group> | |||||
<material>basic_trans_spec.xml</material> | |||||
</actor> |
Wildfire Games · Phabricator