Changeset View
Changeset View
Standalone View
Standalone View
ps/trunk/binaries/data/mods/public/maps/random/harbor.json
{ | { | ||||
"settings" : { | "settings" : { | ||||
"Name" : "Harbor", | "Name" : "Harbor", | ||||
"Script" : "harbor.js", | "Script" : "harbor.js", | ||||
"Description" : "Players start with some light fishing opportunities in the calm waters of a sheltered harbor. A large bounty of seafood lays beyond the protective cliffs in the deep ocean. Small passages at the base of the cliffs make for tight fighting and easy fortification. Will you fight your way through the narrow passageways or take to the sea?", | "Description" : "Players start with some light fishing opportunities in the calm waters of a sheltered harbor. A large bounty of seafood lays beyond the protective cliffs in the deep ocean. Small passages at the base of the cliffs make for tight fighting and easy fortification. Will you fight your way through the narrow passageways or take to the sea?", | ||||
"BaseTerrain" : ["medit_sea_depths"], | "BaseTerrain" : ["medit_sea_depths"], | ||||
"BaseHeight" : 2, | "BaseHeight" : 2, | ||||
"Keywords": [], | "Keywords": [], | ||||
"Preview" : "harbor.png", | "Preview" : "harbor.png", | ||||
"SupportedBiomes": true, | |||||
"CircularMap" : true | "CircularMap" : true | ||||
} | } | ||||
} | } |
Wildfire Games · Phabricator