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binaries/data/mods/public/audio/attack/siege/ram_move.xml
<?xml version="1.0" encoding="utf-8" standalone="no" ?> | <?xml version="1.0" encoding="utf-8" standalone="no" ?> | ||||
<SoundGroup> | <SoundGroup> | ||||
<Distanceless>1</Distanceless> | |||||
<Gain>1</Gain> | <Gain>1</Gain> | ||||
<Priority>100</Priority> | <Priority>100</Priority> | ||||
<ConeGain>1</ConeGain> | <ConeGain>1</ConeGain> | ||||
<Looping>1</Looping> | <Looping>1</Looping> | ||||
<RandOrder>1</RandOrder> | <RandOrder>1</RandOrder> | ||||
<RandGain>1</RandGain> | <RandGain>1</RandGain> | ||||
<RandPitch>1</RandPitch> | <RandPitch>1</RandPitch> | ||||
<Threshold>1</Threshold> | <Threshold>1</Threshold> | ||||
<Path>audio/attack/siege</Path> | <Path>audio/attack/siege</Path> | ||||
<Sound>ram_move.ogg</Sound> | <Sound>ram_move.ogg</Sound> | ||||
</SoundGroup> | </SoundGroup> |
Wildfire Games · Phabricator