Differential D995 Diff 4021 binaries/data/mods/public/simulation/data/technologies/advanced_unit_bonus.json
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binaries/data/mods/public/simulation/data/technologies/advanced_unit_bonus.json
{ | { | ||||
"autoResearch": true, | "autoResearch": true, | ||||
"icon": "upgrade_advanced.png", | "icon": "upgrade_advanced.png", | ||||
"tooltip": "Units promoted to the advanced class gain a lot of quality: 20% extra health, 1 extra armor level of every type, 20% extra attack for melee units, 4m extra range and 5% better precision for ranged units, faster movement speeds and extra heal speed and range for healers.", | "tooltip": "Units promoted to the advanced class gain a lot of quality: 20% extra health, 1 extra armor level of every type, 20% extra attack for melee units, 4m extra range and 5% better precision for ranged units, faster movement speeds and extra heal speed and range for healers.", | ||||
"modifications": [ | "modifications": [ | ||||
{"value": "Health/Max", "multiply": 1.2 }, | {"value": "Health/Max", "multiply": 1.2 }, | ||||
{"value": "Armour/Hack", "add": 1 }, | {"value": "Armour/Hack", "add": 1 }, | ||||
{"value": "Armour/Pierce", "add": 1 }, | {"value": "Armour/Pierce", "add": 1 }, | ||||
{"value": "Armour/Crush", "add": 1 }, | {"value": "Armour/Crush", "add": 1 }, | ||||
{"value": "Attack/Capture/Value", "add": 0.4 }, | {"value": "Attack/Capture/Value", "add": 0.4 }, | ||||
{"value": "ResourceGatherer/BaseSpeed", "multiply": 0.5 }, | {"value": "ResourceGatherer/BaseSpeed", "multiply": 0.5 }, | ||||
{"value": "UnitMotion/WalkSpeed", "add": 0.5, "affects": "Infantry"}, | {"value": "UnitMotion/WalkSpeed", "add": 0.5, "affects": "Infantry" }, | ||||
{"value": "UnitMotion/WalkSpeed", "add": 1, "affects": "Cavalry" }, | {"value": "UnitMotion/WalkSpeed", "add": 1, "affects": "Cavalry" }, | ||||
{"value": "Attack/Ranged/MaxRange", "add": 4, "affects": "Ranged" }, | {"value": "Attack/Ranged/MaxRange", "add": 4, "affects": "Ranged" }, | ||||
{"value": "Vision/Range", "add": 4, "affects": "Ranged" }, | {"value": "Vision/Range", "add": 4, "affects": "Ranged" }, | ||||
{"value": "Attack/Ranged/Spread", "multiply": 0.95, "affects": "Ranged" }, | {"value": "Attack/Ranged/Spread", "multiply": 0.95, "affects": "Ranged" }, | ||||
{"value": "Attack/Melee/Hack", "multiply": 1.2, "affects": "Melee" }, | {"value": "Attack/Melee/Hack", "multiply": 1.2, "affects": "Melee" }, | ||||
{"value": "Attack/Melee/Pierce", "multiply": 1.2, "affects": "Melee" }, | {"value": "Attack/Melee/Pierce", "multiply": 1.2, "affects": "Melee" }, | ||||
{"value": "Vision/Range", "add": 3, "affects": "Healer" }, | {"value": "Vision/Range", "add": 3, "affects": "Healer" }, | ||||
{"value": "Heal/Range", "add": 3, "affects": "Healer" }, | {"value": "Heal/Range", "add": 3, "affects": "Healer" }, | ||||
{"value": "Heal/HP", "add": 5, "affects": "Healer" } | {"value": "Heal/HP", "add": 5, "affects": "Healer" }, | ||||
{"value": "Loot/food", "add": 5 }, | |||||
{"value": "Loot/wood", "add": 5, "affects": "Infantry" }, | |||||
{"value": "Loot/wood", "add": 5, "affects": "Cavalry" }, | |||||
{"value": "Loot/stone", "add": 5, "affects": "Sling" }, | |||||
{"value": "Loot/metal", "add": 5, "affects": "Sword" }, | |||||
{"value": "Loot/xp", "multiply": 1.2, "affects": "Infantry" }, | |||||
{"value": "Loot/xp", "multiply": 1.2, "affects": "Cavalry" } | |||||
], | ], | ||||
"affects": ["Advanced Unit", "Elite Unit"] | "affects": ["Advanced Unit", "Elite Unit"] | ||||
} | } |
Wildfire Games · Phabricator