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binaries/data/config/default.cfg
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6 = "N" ; add sixth unit type to queue | 6 = "N" ; add sixth unit type to queue | ||||
7 = "M" ; add seventh unit type to queue | 7 = "M" ; add seventh unit type to queue | ||||
8 = Comma ; add eighth unit type to queue | 8 = Comma ; add eighth unit type to queue | ||||
[hotkey.session.timewarp] | [hotkey.session.timewarp] | ||||
fastforward = Space ; If timewarp mode enabled, speed up the game | fastforward = Space ; If timewarp mode enabled, speed up the game | ||||
rewind = Backspace ; If timewarp mode enabled, go back to earlier point in the game | rewind = Backspace ; If timewarp mode enabled, go back to earlier point in the game | ||||
[hotkey.gamesetup] | |||||
nexttab = "Ctrl+S" ; Show next option tab | |||||
prevtab = "Ctrl+W" ; Show previous option tab | |||||
Imarok: I would prefer {key Alt}+{key W}/{key S}. Maybe we could just do both?
Also we should show… | |||||
bbAuthorUnsubmitted Not Done Inline ActionsAlt => ack bb: Alt => ack
both => waste of hotkey combinations
showing => ack
intended => lazyness, mehness… | |||||
[hotkey.text] ; > GUI TEXTBOX HOTKEYS | [hotkey.text] ; > GUI TEXTBOX HOTKEYS | ||||
delete.left = "Ctrl+Backspace" ; Delete word to the left of cursor | delete.left = "Ctrl+Backspace" ; Delete word to the left of cursor | ||||
delete.right = "Ctrl+Del" ; Delete word to the right of cursor | delete.right = "Ctrl+Del" ; Delete word to the right of cursor | ||||
move.left = "Ctrl+LeftArrow" ; Move cursor to start of word to the left of cursor | move.left = "Ctrl+LeftArrow" ; Move cursor to start of word to the left of cursor | ||||
move.right = "Ctrl+RightArrow" ; Move cursor to start of word to the right of cursor | move.right = "Ctrl+RightArrow" ; Move cursor to start of word to the right of cursor | ||||
[gui] | [gui] | ||||
cursorblinkrate = 0.5 ; Cursor blink rate in seconds (0.0 to disable blinking) | cursorblinkrate = 0.5 ; Cursor blink rate in seconds (0.0 to disable blinking) | ||||
scale = 1.0 ; GUI scaling factor, for improved compatibility with 4K displays | scale = 1.0 ; GUI scaling factor, for improved compatibility with 4K displays | ||||
[gui.gamesetup] | [gui.gamesetup] | ||||
enabletips = true ; Enable/Disable tips during gamesetup (for newcomers) | enabletips = true ; Enable/Disable tips during gamesetup (for newcomers) | ||||
assignplayers = everyone ; Whether to assign joining clients to free playerslots. Possible values: everyone, buddies, disabled. | assignplayers = everyone ; Whether to assign joining clients to free playerslots. Possible values: everyone, buddies, disabled. | ||||
Not Done Inline Actionsmaybe Enable/Disable settings panel sliding bb: maybe Enable/Disable settings panel sliding | |||||
[gui.session] | [gui.session] | ||||
camerajump.threshold = 40 ; How close do we have to be to the actual location in order to jump back to the previous one? | camerajump.threshold = 40 ; How close do we have to be to the actual location in order to jump back to the previous one? | ||||
timeelapsedcounter = false ; Show the game duration in the top right corner | timeelapsedcounter = false ; Show the game duration in the top right corner | ||||
batchtrainingsize = 5 ; Number of units to be trained per batch (when pressing the hotkey) | batchtrainingsize = 5 ; Number of units to be trained per batch (when pressing the hotkey) | ||||
aurarange = true ; Display aura range overlays of selected units and structures | aurarange = true ; Display aura range overlays of selected units and structures | ||||
healrange = true ; Display heal range overlays of selected units | healrange = true ; Display heal range overlays of selected units | ||||
[gui.session.minimap] | [gui.session.minimap] | ||||
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Wildfire Games · Phabricator
I would prefer Alt+W/S. Maybe we could just do both?
Also we should show this hotkey somewhere. Maybe in the tooltip of the tabs?
Btw. Is it intended that the tabs tooltips aren't shown on the bottom left of the page?