Differential D945 Diff 4395 binaries/data/mods/public/art/actors/props/units/weapons/rock_explosion.xml
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binaries/data/mods/public/art/actors/props/units/weapons/rock_explosion.xml
<?xml version="1.0" encoding="utf-8"?> | |||||
<actor version="1"> | |||||
<castshadow/> | |||||
<group> | |||||
<variant frequency="1" name="rock"> | |||||
<mesh>props/onager_projectile.dae</mesh> | |||||
<props> | |||||
<prop actor="particle/flame_large.xml" attachpoint="root"/> | |||||
</props> | |||||
<textures> | |||||
<texture file="gaia/stone_temperate_granite.dds" name="baseTex"/> | |||||
Stan: Fix the indent
<tags>
<tag/>
</tags> | |||||
Done Inline ActionsI've copied this from another file (rock_flaming.xml) as it is but sure I can fix it. :) Mate-86: I've copied this from another file (rock_flaming.xml) as it is but sure I can fix it. :) | |||||
Done Inline ActionsThanks, I'm trying to keep stuff like this in a good state each time I edit files :) Stan: Thanks, I'm trying to keep stuff like this in a good state each time I edit files :) | |||||
</textures> | |||||
</variant> | |||||
</group> | |||||
</actor> |
Wildfire Games · Phabricator
Fix the indent
<tags>
</tags>