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ps/trunk/binaries/data/mods/public/gui/manual/intro.txt
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[font="sans-14"]Alt + F4: Close the game, without confirmation | [font="sans-14"]Alt + F4: Close the game, without confirmation | ||||
Alt + Enter: Toggle between fullscreen and windowed | Alt + Enter: Toggle between fullscreen and windowed | ||||
~ or F9: Show/hide console | ~ or F9: Show/hide console | ||||
Alt + F: Show/hide frame counter (FPS) | Alt + F: Show/hide frame counter (FPS) | ||||
F11: Enable/disable real-time profiler (toggles through the displays of information) | F11: Enable/disable real-time profiler (toggles through the displays of information) | ||||
Shift + F11: Save current profiler data to "logs/profile.txt" | Shift + F11: Save current profiler data to "logs/profile.txt" | ||||
F2: Take screenshot (in .png format, location is displayed in the top left of the GUI after the file has been saved, and can also be seen in the console/logs if you miss it there) | F2: Take screenshot (in .png format, location is displayed in the top left of the GUI after the file has been saved, and can also be seen in the console/logs if you miss it there) | ||||
Shift + F2: Take huge screenshot (6400px*4800px, in .bmp format, location is displayed in the top left of the GUI after the file has been saved, and can also be seen in the console/logs if you miss it there) | Shift + F2: Take huge screenshot (6400px*4800px, in .bmp format, location is displayed in the top left of the GUI after the file has been saved, and can also be seen in the console/logs if you miss it there) | ||||
Alt + S: Switch to the next tab. | |||||
Alt + W: Switch to the previous tab. | |||||
[font="sans-bold-14"]In Game | [font="sans-bold-14"]In Game | ||||
[font="sans-14"]Double Left Click \[on unit]: Select all of your units of the same kind on the screen (even if they're different ranks) | [font="sans-14"]Double Left Click \[on unit]: Select all of your units of the same kind on the screen (even if they're different ranks) | ||||
Triple Left Click \[on unit]: Select all of your units of the same kind and the same rank on the screen | Triple Left Click \[on unit]: Select all of your units of the same kind and the same rank on the screen | ||||
Alt + Double Left Click \[on unit]: Select all your units of the same kind on the entire map (even if they have different ranks) | Alt + Double Left Click \[on unit]: Select all your units of the same kind on the entire map (even if they have different ranks) | ||||
Alt + Triple Left Click \[on unit]: Select all your units of the same kind and rank on the entire map | Alt + Triple Left Click \[on unit]: Select all your units of the same kind and rank on the entire map | ||||
Shift + F5: Quicksave | Shift + F5: Quicksave | ||||
Shift + F8: Quickload | Shift + F8: Quickload | ||||
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1 (and so on up to 0): Select the units/buildings in control group 1 (to 0) | 1 (and so on up to 0): Select the units/buildings in control group 1 (to 0) | ||||
Shift + 1 (to 0): Add control group 1 (to 0) to the selected units/buildings | Shift + 1 (to 0): Add control group 1 (to 0) to the selected units/buildings | ||||
Ctrl + F5 (and so on up to F8): Mark the current camera position, for jumping back to later. | Ctrl + F5 (and so on up to F8): Mark the current camera position, for jumping back to later. | ||||
F5, F6, F7, and F8: Move the camera to a marked position. Jump back to the last location if the camera is already over the marked position. | F5, F6, F7, and F8: Move the camera to a marked position. Jump back to the last location if the camera is already over the marked position. | ||||
Z, X, C, V, B, N, M: With training buildings selected. Add the 1st, 2nd, ... unit shown to the training queue for all the selected buildings. | Z, X, C, V, B, N, M: With training buildings selected. Add the 1st, 2nd, ... unit shown to the training queue for all the selected buildings. | ||||
PageUp with units selected: Highlights the units/buildings guarded by the selection. | PageUp with units selected: Highlights the units/buildings guarded by the selection. | ||||
PageDown with units/buildings selected: Highlights the units guarding the selection. | PageDown with units/buildings selected: Highlights the units guarding the selection. | ||||
Tab: See all status bars (which would also show the building progress) | Tab: See all status bars (which would also show the building progress) | ||||
Ctrl + Tab: Toggle summary window. | |||||
[font="sans-bold-14"]Modify mouse action | [font="sans-bold-14"]Modify mouse action | ||||
[font="sans-14"]Ctrl + Right Click on building: Garrison | [font="sans-14"]Ctrl + Right Click on building: Garrison | ||||
J + Right Click on building: Repair | J + Right Click on building: Repair | ||||
P + Right Click: Patrol | P + Right Click: Patrol | ||||
Shift + Right Click: Queue the move/build/gather/etc order | Shift + Right Click: Queue the move/build/gather/etc order | ||||
Alt + Right Click: Order one unit from the current selection to move/build/gather/etc and unselect it. Used to quickly dispatch units with specific tasks. | Alt + Right Click: Order one unit from the current selection to move/build/gather/etc and unselect it. Used to quickly dispatch units with specific tasks. | ||||
Shift + Left Click when training units: Add units in batches (the batch size is 5 by default and can be changed in the options) | Shift + Left Click when training units: Add units in batches (the batch size is 5 by default and can be changed in the options) | ||||
Shift + Left Click or Left Drag over unit on map: Add unit to selection | Shift + Left Click or Left Drag over unit on map: Add unit to selection | ||||
Ctrl + Left Click or Left Drag over unit on map: Remove unit from selection | Ctrl + Left Click or Left Drag over unit on map: Remove unit from selection | ||||
Alt + Left Drag over units on map: Only select military units | Alt + Left Drag over units on map: Only select military units | ||||
I + Left Drag over units on map: Only select idle units | I + Left Drag over units on map: Only select idle units | ||||
O + Left Drag over units on map: Only select wounded units | O + Left Drag over units on map: Only select wounded units | ||||
Ctrl + Left Click on unit/group icon with multiple units selected: Deselect | Ctrl + Left Click on unit/group icon with multiple units selected: Deselect | ||||
Right Click with a building/buildings selected: sets a rally point for units created/ungarrisoned from that building. | Right Click with a building/buildings selected: sets a rally point for units created/ungarrisoned from that building. | ||||
Ctrl + Right Click with units selected: | Ctrl + Right Click with units selected: | ||||
- If the cursor is over an allied structure: Garrison | - If the cursor is over an allied structure: Garrison | ||||
- If the cursor is over a non-allied unit or building: Attack (instead of capture or gather) | - If the cursor is over a non-allied unit or building: Attack (instead of capture or gather) | ||||
- Otherwise: Attack move (by default all enemy units and structures along the way are targeted, use Ctrl + Q + Right Click to target only units). | - Otherwise: Attack move (by default all enemy units and structures along the way are targeted, use Ctrl + Q + Right Click to target only units). | ||||
[font="sans-bold-14"]Overlays | [font="sans-bold-14"]Overlays | ||||
[font="sans-14"]Alt + G: Hide/show the GUI | [font="sans-14"]Alt + G: Hide/show the GUI | ||||
Alt + D: Show/hide developer overlay (with developer options) | Alt + D: Show/hide developer overlay (with developer options) | ||||
Alt + W: Toggle wireframe mode (press once to get wireframes overlaid over the textured models, twice to get just the wireframes colored by the textures, thrice to get back to normal textured mode) | Alt + Shift + W: Toggle wireframe mode (press once to get wireframes overlaid over the textured models, twice to get just the wireframes colored by the textures, thrice to get back to normal textured mode) | ||||
Alt + S: Toggle unit silhouettes (might give a small performance boost) | Alt + Shift + S: Toggle unit silhouettes (might give a small performance boost) | ||||
Alt + Z: Toggle sky | Alt + Z: Toggle sky | ||||
Alt + C: Toggle attack range visualizations of selected defensive structures | Alt + C: Toggle attack range visualizations of selected defensive structures | ||||
Alt + V: Toggle aura range visualizations of selected units and structures | Alt + V: Toggle aura range visualizations of selected units and structures | ||||
Alt + B: Toggle heal range visualizations of selected units | Alt + B: Toggle heal range visualizations of selected units | ||||
[font="sans-bold-14"]Camera manipulation | [font="sans-bold-14"]Camera manipulation | ||||
[font="sans-14"]W or \[up]: Pan screen up | [font="sans-14"]W or \[up]: Pan screen up | ||||
S or \[down]: Pan screen down | S or \[down]: Pan screen down | ||||
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Wildfire Games · Phabricator