Changeset View
Changeset View
Standalone View
Standalone View
binaries/data/mods/public/gui/summary/summary.js
Show First 20 Lines • Show All 212 Lines • ▼ Show 20 Lines | for (let i = 1; i <= g_PlayerCount; ++i) | ||||
); | ); | ||||
} | } | ||||
for (let i = 0; i < 2; ++i) | for (let i = 0; i < 2; ++i) | ||||
Engine.GetGUIObjectByName("chart[" + i + "]").series_color = player_colors; | Engine.GetGUIObjectByName("chart[" + i + "]").series_color = player_colors; | ||||
let chartLegend = Engine.GetGUIObjectByName("chartLegend"); | let chartLegend = Engine.GetGUIObjectByName("chartLegend"); | ||||
chartLegend.caption = g_GameData.sim.playerStates.slice(1).map( | chartLegend.caption = g_GameData.sim.playerStates.slice(1).map( | ||||
(state, index) => coloredText("■", player_colors[index]) + state.name | (state, index) => setColor("■", player_colors[index]) + state.name | ||||
).join(" "); | ).join(" "); | ||||
let chart1Part = Engine.GetGUIObjectByName("chart[1]Part"); | let chart1Part = Engine.GetGUIObjectByName("chart[1]Part"); | ||||
let chart1PartSize = chart1Part.size; | let chart1PartSize = chart1Part.size; | ||||
chart1PartSize.rright += 50; | chart1PartSize.rright += 50; | ||||
chart1PartSize.rleft += 50; | chart1PartSize.rleft += 50; | ||||
chart1PartSize.right -= 5; | chart1PartSize.right -= 5; | ||||
chart1PartSize.left -= 5; | chart1PartSize.left -= 5; | ||||
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Wildfire Games · Phabricator