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binaries/data/mods/public/simulation/templates/structures/maur_elephant_stables.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_structure_military_elephant_stables"> | <Entity parent="template_structure_military_elephant_stables"> | ||||
<Identity> | <Identity> | ||||
<Civ>maur</Civ> | <Civ>maur</Civ> | ||||
<SpecificName>Vāraṇaśālā</SpecificName> | <SpecificName>Vāraṇaśālā</SpecificName> | ||||
<RequiredTechnology>phase_town</RequiredTechnology> | <RequiredTechnology>phase_village</RequiredTechnology> | ||||
<VisibleClasses datatype="tokens">-City Town</VisibleClasses> | <VisibleClasses datatype="tokens">-City Village</VisibleClasses> | ||||
mimo: I'm not specially opposed, nor favorable. Some reasoning for this change would help decision. | |||||
Not Done Inline ActionsBecause they can make worker elephants in the village phase. Not a big deal either way. temple: Because they can make worker elephants in the village phase. Not a big deal either way. | |||||
Not Done Inline ActionsHaving a dedicate building to train special units replacing storehouses or farmsteads without to sacrifice civic center production queue seemed nice. Grugnas: Having a dedicate building to train special units replacing storehouses or farmsteads without… | |||||
Not Done Inline ActionsYet again, the time to build one of these structures demands workpower and probably more than it takes for a single worker elephant... Hannibal_Barca: Yet again, the time to build one of these structures demands workpower and probably more than… | |||||
Not Done Inline ActionsIf the elephant stables was a village building then you couldn't use it as one of the four required town buildings in order to advance to the city phase. So for that reason I think it's better to leave it in the town phase for now. temple: If the elephant stables was a village building then you couldn't use it as one of the four… | |||||
</Identity> | </Identity> | ||||
<VisualActor> | <VisualActor> | ||||
<Actor>structures/mauryans/stables.xml</Actor> | <Actor>structures/mauryans/stables.xml</Actor> | ||||
</VisualActor> | </VisualActor> | ||||
</Entity> | </Entity> |
I'm not specially opposed, nor favorable. Some reasoning for this change would help decision.