Differential D1279 Diff 5682 binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml
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binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml
Show All 9 Lines | <Foundation> | ||||
<Crush>1.0</Crush> | <Crush>1.0</Crush> | ||||
</Foundation> | </Foundation> | ||||
</Armour> | </Armour> | ||||
<Attack> | <Attack> | ||||
<Ranged> | <Ranged> | ||||
<Hack>0.0</Hack> | <Hack>0.0</Hack> | ||||
<Pierce>25.0</Pierce> | <Pierce>25.0</Pierce> | ||||
<Crush>0.0</Crush> | <Crush>0.0</Crush> | ||||
<MaxRange>50.0</MaxRange> | <MaxRange>68.0</MaxRange> | ||||
elexis: Not convinced, this thing can be built in enemy territory. | |||||
Not Done Inline ActionsIt's actually less than it seems because it's counted from the center of the building rather than its edge, and it doesn't have an elevation bonus whereas towers do. At 68m slingers can still attack it without being attacked back, if they're at the corner: Should slingers be able to kill a military colony freely? I guess we could try 60m as a compromise. temple: It's actually less than it seems because it's counted from the center of the building rather… | |||||
<MinRange>0.0</MinRange> | <MinRange>0.0</MinRange> | ||||
<ProjectileSpeed>75.0</ProjectileSpeed> | <ProjectileSpeed>75.0</ProjectileSpeed> | ||||
<Gravity>9.81</Gravity> | <Gravity>9.81</Gravity> | ||||
<PrepareTime>1200</PrepareTime> | <PrepareTime>1200</PrepareTime> | ||||
<RepeatTime>2000</RepeatTime> | <RepeatTime>2000</RepeatTime> | ||||
<Spread>1.5</Spread> | <Spread>1.5</Spread> | ||||
<Delay>0</Delay> | <Delay>0</Delay> | ||||
<RangeOverlay> | <RangeOverlay> | ||||
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Wildfire Games · Phabricator
Not convinced, this thing can be built in enemy territory.