Differential D1279 Diff 5682 binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry.xml
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binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_unit_champion"> | <Entity parent="template_unit_champion"> | ||||
<Armour> | <Armour> | ||||
<Hack>7</Hack> | <Hack>7</Hack> | ||||
<Pierce>5</Pierce> | <Pierce>5</Pierce> | ||||
<Crush>20</Crush> | <Crush>20</Crush> | ||||
</Armour> | </Armour> | ||||
<Cost> | <Cost> | ||||
<Population>1</Population> | <Population>1</Population> | ||||
<BuildTime>40</BuildTime> | <BuildTime>30</BuildTime> | ||||
mimo: Same as before, too late to change it now (A small decrease, from 5 to 4 for example, would be… | |||||
<Resources> | <Resources> | ||||
<food>250</food> | <food>250</food> | ||||
<wood>0</wood> | <wood>0</wood> | ||||
<stone>0</stone> | <stone>0</stone> | ||||
<metal>100</metal> | <metal>100</metal> | ||||
</Resources> | </Resources> | ||||
</Cost> | </Cost> | ||||
<Footprint> | <Footprint> | ||||
<Circle radius="2.5"/> | <Circle radius="2.5"/> | ||||
<Height>5.0</Height> | <Height>5.0</Height> | ||||
</Footprint> | </Footprint> | ||||
<Health> | <Health> | ||||
<Max>270</Max> | <Max>240</Max> | ||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<GenericName>Champion Cavalry</GenericName> | <GenericName>Champion Cavalry</GenericName> | ||||
<VisibleClasses datatype="tokens">Cavalry</VisibleClasses> | <VisibleClasses datatype="tokens">Cavalry</VisibleClasses> | ||||
<Formations datatype="tokens"> | <Formations datatype="tokens"> | ||||
special/formations/wedge | special/formations/wedge | ||||
</Formations> | </Formations> | ||||
</Identity> | </Identity> | ||||
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Wildfire Games · Phabricator
Same as before, too late to change it now (A small decrease, from 5 to 4 for example, would be ok is really needed, but i don't like such changes just before ff).