Differential D1343 Diff 6090 binaries/data/mods/public/simulation/templates/structures/kush_temple.xml
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binaries/data/mods/public/simulation/templates/structures/kush_temple.xml
<?xml version="1.0" encoding="utf-8"?> | |||||
<Entity parent="template_structure_civic_temple"> | |||||
<Footprint> | |||||
<Square width="24.0" depth="36.0"/> | |||||
</Footprint> | |||||
<Identity> | |||||
<Civ>kush</Civ> | |||||
<GenericName>Temple of Apedemak</GenericName> | |||||
<SpecificName>Pr-‘Iprmk</SpecificName> | |||||
<Tooltip>Train priests to heal your troops. Train Meroitic Temple Guards. Garrison units to heal them at a quick rate.</Tooltip> | |||||
<Classes datatype="tokens">ApedemakTemple</Classes> | |||||
</Identity> | |||||
<Obstruction> | |||||
<Static width="18" depth="30.0"/> | |||||
</Obstruction> | |||||
<ProductionQueue> | |||||
<Entities datatype="tokens"> | |||||
units/{civ}_champion_infantry_apedemak | |||||
</Entities> | |||||
</ProductionQueue> | |||||
<VisualActor> | |||||
<Actor>structures/kushites/temple.xml</Actor> | |||||
</VisualActor> | |||||
</Entity> |
Wildfire Games · Phabricator