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source/gui/IGUIObject.h
/* Copyright (C) 2017 Wildfire Games. | /* Copyright (C) 2018 Wildfire Games. | ||||
* This file is part of 0 A.D. | * This file is part of 0 A.D. | ||||
* | * | ||||
* 0 A.D. is free software: you can redistribute it and/or modify | * 0 A.D. is free software: you can redistribute it and/or modify | ||||
* it under the terms of the GNU General Public License as published by | * it under the terms of the GNU General Public License as published by | ||||
* the Free Software Foundation, either version 2 of the License, or | * the Free Software Foundation, either version 2 of the License, or | ||||
* (at your option) any later version. | * (at your option) any later version. | ||||
* | * | ||||
* 0 A.D. is distributed in the hope that it will be useful, | * 0 A.D. is distributed in the hope that it will be useful, | ||||
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* its friendship, these should not | * its friendship, these should not | ||||
* be called by user. | * be called by user. | ||||
* These functions' security are a lot | * These functions' security are a lot | ||||
* what constitutes the GUI's | * what constitutes the GUI's | ||||
*/ | */ | ||||
//-------------------------------------------------------- | //-------------------------------------------------------- | ||||
//@{ | //@{ | ||||
virtual void ActivatePage(); | |||||
/** | /** | ||||
* Add a setting to m_Settings | * Add a setting to m_Settings | ||||
* | * | ||||
* @param Type Setting type | * @param Type Setting type | ||||
* @param Name Setting reference name | * @param Name Setting reference name | ||||
*/ | */ | ||||
void AddSetting(const EGUISettingType& Type, const CStr& Name); | void AddSetting(const EGUISettingType& Type, const CStr& Name); | ||||
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Wildfire Games · Phabricator