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binaries/data/config/default.cfg
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[gui.gamesetup] | [gui.gamesetup] | ||||
enabletips = true ; Enable/Disable tips during gamesetup (for newcomers) | enabletips = true ; Enable/Disable tips during gamesetup (for newcomers) | ||||
[gui.menu] | [gui.menu] | ||||
limitfps = true ; Limit FPS in the menus and loading screen | limitfps = true ; Limit FPS in the menus and loading screen | ||||
[gui.session] | [gui.session] | ||||
attacknotificationmessage = true ; Show attack notification messages | attacknotificationmessage = true ; Show attack notification messages | ||||
elexis: Grouping those three notification types under [gui.session.notifications] would make it easier… | |||||
camerajump.threshold = 40 ; How close do we have to be to the actual location in order to jump back to the previous one? | camerajump.threshold = 40 ; How close do we have to be to the actual location in order to jump back to the previous one? | ||||
timeelapsedcounter = false ; Show the game duration in the top right corner | timeelapsedcounter = false ; Show the game duration in the top right corner | ||||
batchtrainingsize = 5 ; Number of units to be trained per batch (when pressing the hotkey) | batchtrainingsize = 5 ; Number of units to be trained per batch (when pressing the hotkey) | ||||
tributenotificationmessage = true ; Show a chat notification when a tribute is sent between allied players | |||||
Done Inline ActionsShow a chat notification if an ally tributes resources to another team and all tributes in observermode? elexis: Show a chat notification if an ally tributes resources to another team and all tributes in… | |||||
barternotificationmessage = true ; Show a chat notification when an active player barters in observer mode | |||||
Done Inline Actions"active" part not needed as inactive ones can't barter anyway elexis: "active" part not needed as inactive ones can't barter anyway
"Show a chat notification to… | |||||
[gui.session.minimap] | [gui.session.minimap] | ||||
blinkduration = 1.7 ; The blink duration while pinging | blinkduration = 1.7 ; The blink duration while pinging | ||||
pingduration = 50.0 ; The duration for which an entity will be pinged after an attack notification | pingduration = 50.0 ; The duration for which an entity will be pinged after an attack notification | ||||
[gui.splashscreen] | [gui.splashscreen] | ||||
enable = true ; Enable/disable the splashscreen | enable = true ; Enable/disable the splashscreen | ||||
version = 0 ; Splashscreen version (date of last modification). By default, 0 to force splashscreen to appear at first launch | version = 0 ; Splashscreen version (date of last modification). By default, 0 to force splashscreen to appear at first launch | ||||
Not Done Inline Actionsstrings should be identical in both occurances, locked teams part was missing here elexis: strings should be identical in both occurances, locked teams part was missing here | |||||
[joystick] ; EXPERIMENTAL: joystick/gamepad settings | [joystick] ; EXPERIMENTAL: joystick/gamepad settings | ||||
enable = false | enable = false | ||||
deadzone = 8192 | deadzone = 8192 | ||||
[joystick.camera] | [joystick.camera] | ||||
pan.x = 0 | pan.x = 0 | ||||
pan.y = 1 | pan.y = 1 | ||||
rotate.x = 3 | rotate.x = 3 | ||||
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Wildfire Games · Phabricator
Grouping those three notification types under [gui.session.notifications] would make it easier to read