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binaries/data/mods/public/simulation/components/tests/test_Attack.js
Show First 20 Lines • Show All 57 Lines • ▼ Show 20 Lines | "Melee" : { | ||||
"Bonuses": | "Bonuses": | ||||
{ | { | ||||
"BonusCav": { | "BonusCav": { | ||||
"Classes": "Cavalry", | "Classes": "Cavalry", | ||||
"Multiplier": 2 | "Multiplier": 2 | ||||
} | } | ||||
} | } | ||||
}, | }, | ||||
"Ranged" : { | "Ranged" : { | ||||
bb: Projectile isn't optional so this should get one | |||||
"Hack": 0, | "Hack": 0, | ||||
"Pierce": 10, | "Pierce": 10, | ||||
"Crush": 0, | "Crush": 0, | ||||
"MinRange": 10, | "MinRange": 10, | ||||
"MaxRange": 80, | "MaxRange": 80, | ||||
"PrepareTime": 300, | "PrepareTime": 300, | ||||
"RepeatTime": 500, | "RepeatTime": 500, | ||||
"ProjectileSpeed": 50, | |||||
"Gravity": 9.81, | |||||
"Spread": 2.5, | "Spread": 2.5, | ||||
"PreferredClasses": { | "PreferredClasses": { | ||||
"_string": "Archer" | "_string": "Archer" | ||||
}, | }, | ||||
"RestrictedClasses": { | "RestrictedClasses": { | ||||
"_string": "Elephant" | "_string": "Elephant" | ||||
}, | }, | ||||
"Splash" : { | "Splash" : { | ||||
▲ Show 20 Lines • Show All 217 Lines • Show Last 20 Lines |
Wildfire Games · Phabricator
Projectile isn't optional so this should get one