Changeset View
Changeset View
Standalone View
Standalone View
binaries/data/mods/public/gui/options/options.json
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"callback": "updateDisplayedPlayerColors" | "callback": "updateDisplayedPlayerColors" | ||||
} | } | ||||
] | ] | ||||
}, | |||||
{ | |||||
"label": "Camera", | |||||
"options": | |||||
[ | |||||
{ | |||||
"type": "slider", | |||||
"label": "Scroll Speed", | |||||
"tooltip": "Adjust scroll speed for sideways and straight movement.", | |||||
vladislavbelov: Dot after the end of sentences. | |||||
"config": "view.scroll.speed", | |||||
"min": 1, | |||||
Done Inline ActionsEmpty params can be not mentioned and skipped. vladislavbelov: Empty params can be not mentioned and skipped. | |||||
"max": 120 | |||||
elexisUnsubmitted Not Done Inline Actions120 is too few actually. my local.cfg has view.scroll.speed = 300.0 and I couldn't play without it. 1 is the camera movement speed that is used when trailers are created, so perhaps one can even chose 0.5 or 0.1 as the minimum. (I wonder if a logarithmic scale with 5-10 steps wouldn't be easier to chose values from, but one doesn't have to make things more complicated than necessary.) elexis: `120` is too few actually. my local.cfg has `view.scroll.speed = 300.0` and I couldn't play… | |||||
}, | |||||
{ | |||||
"type": "slider", | |||||
"label": "Speed Modifier", | |||||
"tooltip": "Boost or reduce scroll speed.", | |||||
"config": "view.scroll.speed.modifier", | |||||
"min": 0.1, | |||||
"max": 2 | |||||
}, | |||||
{ | |||||
"type": "slider", | |||||
"label": "Zoom Speed", | |||||
"tooltip": "Zooming in/out speed.", | |||||
"config": "view.zoom.speed", | |||||
"min": 1, | |||||
"max": 800 | |||||
}, | |||||
{ | |||||
"type": "slider", | |||||
"label": "Zoom Speed Modifier", | |||||
"tooltip": "Boost or reduce zoom speed.", | |||||
"config": "view.zoom.speed.modifier", | |||||
"min": 0.1, | |||||
"max": 2 | |||||
}, | |||||
{ | |||||
"type": "slider", | |||||
"label": "Zoom Speed Mouse Wheel", | |||||
"tooltip": "Zooming in/out based on mouse wheel input.", | |||||
"config": "view.zoom.speed.wheel", | |||||
"min": 1, | |||||
"max": 100 | |||||
}, | |||||
{ | |||||
"type": "slider", | |||||
"label": "Zoom Minimum", | |||||
"tooltip": "Zooming in limit.", | |||||
"config": "view.zoom.min", | |||||
"min": 1, | |||||
"max": 100 | |||||
}, | |||||
{ | |||||
"type": "slider", | |||||
"label": "Zoom Maximum", | |||||
"tooltip": "Zooming out limit.", | |||||
"config": "view.zoom.max", | |||||
"min": 101, | |||||
"max": 400 | |||||
}, | |||||
{ | |||||
"type": "slider", | |||||
"label": "Zoom Default", | |||||
"tooltip": "Default zoom value.", | |||||
"config": "view.zoom.default", | |||||
"min": 1, | |||||
"max": 400 | |||||
}, | |||||
{ | |||||
"type": "slider", | |||||
"label": "Position Smoothness", | |||||
"tooltip": "Smoothness for positioning.", | |||||
"config": "view.pos.smoothness", | |||||
"min": 0.1, | |||||
"max": 2 | |||||
}, | |||||
{ | |||||
"type": "slider", | |||||
"label": "Zoom Smoothness", | |||||
"tooltip": "Smoothness for zooming in/out.", | |||||
"config": "view.zoom.smoothness", | |||||
"min": 0.1, | |||||
"max": 2 | |||||
} | |||||
] | |||||
} | } | ||||
] | ] | ||||
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Done Inline ActionsMissed EOLN. vladislavbelov: Missed EOLN. | |||||
Done Inline ActionsIt shouldn't be changed currently, because it affects Z-fighting too much. Also we have hardcoded values: https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/shaders/glsl/water_high.fs#L188 vladislavbelov: It shouldn't be changed currently, because it affects Z-fighting too much. Also we have… |
Wildfire Games · Phabricator
Dot after the end of sentences.