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ps/trunk/binaries/data/config/default.cfg
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baseurl = "https://api.mod.io/v1" | baseurl = "https://api.mod.io/v1" | ||||
api_key = "23df258a71711ea6e4b50893acc1ba55" | api_key = "23df258a71711ea6e4b50893acc1ba55" | ||||
name_id = "0ad" | name_id = "0ad" | ||||
[network] | [network] | ||||
duplicateplayernames = false ; Rename joining player to "User (2)" if "User" is already connected, otherwise prohibit join. | duplicateplayernames = false ; Rename joining player to "User (2)" if "User" is already connected, otherwise prohibit join. | ||||
lateobservers = everyone ; Allow observers to join the game after it started. Possible values: everyone, buddies, disabled. | lateobservers = everyone ; Allow observers to join the game after it started. Possible values: everyone, buddies, disabled. | ||||
observerlimit = 8 ; Prevent further observer joins in running games if this limit is reached | observerlimit = 8 ; Prevent further observer joins in running games if this limit is reached | ||||
gamestarttimeout = 60000 ; Don't disconnect clients timing out in the loading screen and rejoin process before exceeding this timeout. | |||||
[overlay] | [overlay] | ||||
fps = "false" ; Show frames per second in top right corner | fps = "false" ; Show frames per second in top right corner | ||||
realtime = "false" ; Show current system time in top right corner | realtime = "false" ; Show current system time in top right corner | ||||
netwarnings = "true" ; Show warnings if the network connection is bad | netwarnings = "true" ; Show warnings if the network connection is bad | ||||
[profiler2] | [profiler2] | ||||
autoenable = false ; Enable HTTP server output at startup (default off for security/performance) | autoenable = false ; Enable HTTP server output at startup (default off for security/performance) | ||||
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Wildfire Games · Phabricator