Differential D1595 Diff 6803 binaries/data/mods/public/art/actors/units/romans/infantry_javelinist_a.xml
Changeset View
Changeset View
Standalone View
Standalone View
binaries/data/mods/public/art/actors/units/romans/infantry_javelinist_a.xml
Show All 21 Lines | <group> | ||||
<variant file="biped/carry_meat.xml"/> | <variant file="biped/carry_meat.xml"/> | ||||
<variant file="biped/carry_wood.xml"/> | <variant file="biped/carry_wood.xml"/> | ||||
<variant file="biped/carry_stone.xml"/> | <variant file="biped/carry_stone.xml"/> | ||||
<variant file="biped/carry_metal.xml"/> | <variant file="biped/carry_metal.xml"/> | ||||
</group> | </group> | ||||
<group> | <group> | ||||
<variant frequency="1" name="Idle"/> | <variant frequency="1" name="Idle"/> | ||||
<variant file="biped/attack_ranged_javelinist.xml"/> | <variant file="biped/attack_ranged_javelinist.xml"/> | ||||
<variant file="biped/attack_ranged_second.xml"/> | |||||
<variant file="biped/attack_capture.xml"/> | <variant file="biped/attack_capture.xml"/> | ||||
<variant file="biped/attack_slaughter.xml"/> | <variant file="biped/attack_slaughter.xml"/> | ||||
<variant file="biped/gather_tree.xml"/> | <variant file="biped/gather_tree.xml"/> | ||||
<variant file="biped/gather_grain.xml"/> | <variant file="biped/gather_grain.xml"/> | ||||
<variant file="biped/gather_fruit.xml"/> | <variant file="biped/gather_fruit.xml"/> | ||||
<variant file="biped/gather_meat.xml"/> | <variant file="biped/gather_meat.xml"/> | ||||
<variant file="biped/gather_rock.xml"/> | <variant file="biped/gather_rock.xml"/> | ||||
<variant file="biped/gather_ore.xml"/> | <variant file="biped/gather_ore.xml"/> | ||||
<variant file="biped/gather_ruins.xml"/> | <variant file="biped/gather_ruins.xml"/> | ||||
<variant file="biped/gather_praise.xml"/> | <variant file="biped/gather_praise.xml"/> | ||||
<variant file="biped/build.xml"/> | <variant file="biped/build.xml"/> | ||||
<variant file="biped/build_farm.xml"/> | <variant file="biped/build_farm.xml"/> | ||||
<variant file="biped/death_infantry.xml"/> | <variant file="biped/death_infantry.xml"/> | ||||
</group> | </group> | ||||
<material>player_trans.xml</material> | <material>player_trans.xml</material> | ||||
</actor> | </actor> |
Wildfire Games · Phabricator