Differential D1603 Diff 6836 binaries/data/mods/public/simulation/templates/special/player/player.xml
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binaries/data/mods/public/simulation/templates/special/player/player.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity> | <Entity> | ||||
<AttackDetection> | <AttackDetection> | ||||
<SuppressionTransferRange>80</SuppressionTransferRange> | <SuppressionTransferRange>80</SuppressionTransferRange> | ||||
<SuppressionRange>160</SuppressionRange> | <SuppressionRange>160</SuppressionRange> | ||||
<SuppressionTime>60000</SuppressionTime> | <SuppressionTime>60000</SuppressionTime> | ||||
</AttackDetection> | </AttackDetection> | ||||
<Auras datatype="tokens">teambonuses/{native}_player_teambonus</Auras> | |||||
<BattleDetection> | <BattleDetection> | ||||
<TimerInterval>200</TimerInterval> | <TimerInterval>200</TimerInterval> | ||||
<RecordLength>12</RecordLength> | <RecordLength>12</RecordLength> | ||||
<DamageRateThreshold>0.04</DamageRateThreshold> | <DamageRateThreshold>0.04</DamageRateThreshold> | ||||
<AlertnessBattleThreshold>4</AlertnessBattleThreshold> | <AlertnessBattleThreshold>4</AlertnessBattleThreshold> | ||||
<AlertnessPeaceThreshold>0</AlertnessPeaceThreshold> | <AlertnessPeaceThreshold>0</AlertnessPeaceThreshold> | ||||
<AlertnessMax>8</AlertnessMax> | <AlertnessMax>8</AlertnessMax> | ||||
</BattleDetection> | </BattleDetection> | ||||
Show All 35 Lines | <EntityLimits> | ||||
</LimitChangers> | </LimitChangers> | ||||
<LimitRemovers> | <LimitRemovers> | ||||
<CivilCentre> | <CivilCentre> | ||||
<RequiredTechs datatype="tokens">phase_town</RequiredTechs> | <RequiredTechs datatype="tokens">phase_town</RequiredTechs> | ||||
</CivilCentre> | </CivilCentre> | ||||
</LimitRemovers> | </LimitRemovers> | ||||
</EntityLimits> | </EntityLimits> | ||||
<Identity> | <Identity> | ||||
<Civ/> | <Civ>gaia</Civ> | ||||
elexis: Is gaia the reasonable default for all new player entity templates? | |||||
<GenericName>Player</GenericName> | <GenericName>Player</GenericName> | ||||
<Classes datatype="tokens">Player</Classes> | <Classes datatype="tokens">Player</Classes> | ||||
<Undeletable>true</Undeletable> | <Undeletable>true</Undeletable> | ||||
</Identity> | </Identity> | ||||
<Player> | <Player> | ||||
<BarterMultiplier> | <BarterMultiplier> | ||||
<Buy> | <Buy> | ||||
<food>1.0</food> | <food>1.0</food> | ||||
Show All 27 Lines |
Wildfire Games · Phabricator
Is gaia the reasonable default for all new player entity templates?