Differential D1626 Diff 6885 binaries/data/mods/public/simulation/templates/template_structure_defense_wall.xml
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binaries/data/mods/public/simulation/templates/template_structure_defense_wall.xml
Show All 16 Lines | <Footprint> | ||||
<Square width="6.0" depth="6.0"/> | <Square width="6.0" depth="6.0"/> | ||||
<Height>8.0</Height> | <Height>8.0</Height> | ||||
</Footprint> | </Footprint> | ||||
<Health> | <Health> | ||||
<Max>3000</Max> | <Max>3000</Max> | ||||
<SpawnEntityOnDeath>decay|rubble/rubble_stone_2x2</SpawnEntityOnDeath> | <SpawnEntityOnDeath>decay|rubble/rubble_stone_2x2</SpawnEntityOnDeath> | ||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<Classes datatype="tokens">-ConquestCritical Defensive StoneWall</Classes> | <Classes datatype="tokens">StoneWall</Classes> | ||||
<GenericName>Stone Wall</GenericName> | <GenericName>Stone Wall</GenericName> | ||||
<Tooltip>Wall off your town for a stout defense.</Tooltip> | <Tooltip>Wall off your town for a stout defense.</Tooltip> | ||||
<Icon>structures/wall.png</Icon> | <Icon>structures/wall.png</Icon> | ||||
<RequiredTechnology>phase_town</RequiredTechnology> | <RequiredTechnology>phase_town</RequiredTechnology> | ||||
</Identity> | </Identity> | ||||
<Loot> | <Loot> | ||||
<wood>0</wood> | <wood>0</wood> | ||||
<stone>15</stone> | <stone>15</stone> | ||||
Show All 28 Lines |
Wildfire Games · Phabricator