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source/lobby/XmppClient.h
Show First 20 Lines • Show All 68 Lines • ▼ Show 20 Lines | public: | ||||
bool isConnected(); | bool isConnected(); | ||||
void recv(); | void recv(); | ||||
void SendIqGetBoardList(); | void SendIqGetBoardList(); | ||||
void SendIqGetProfile(const std::string& player); | void SendIqGetProfile(const std::string& player); | ||||
void SendIqGameReport(const ScriptInterface& scriptInterface, JS::HandleValue data); | void SendIqGameReport(const ScriptInterface& scriptInterface, JS::HandleValue data); | ||||
void SendIqRegisterGame(const ScriptInterface& scriptInterface, JS::HandleValue data); | void SendIqRegisterGame(const ScriptInterface& scriptInterface, JS::HandleValue data); | ||||
void SendIqUnregisterGame(); | void SendIqUnregisterGame(); | ||||
void SendIqChangeStateGame(const std::string& nbp, const std::string& players); | void SendIqChangeStateGame(const std::string& nbp, const std::string& players); | ||||
void SendIqLobbyAuth(const std::string& to, const std::string& token); | void SendIqLobbyAuth(const std::string& hostJIDStr, const std::string& token); | ||||
void SetNick(const std::string& nick); | void SetNick(const std::string& nick); | ||||
void GetNick(std::string& nick); | void GetNick(std::string& nick); | ||||
void GetRoomJID(std::string& jid); | |||||
void kick(const std::string& nick, const std::string& reason); | void kick(const std::string& nick, const std::string& reason); | ||||
void ban(const std::string& nick, const std::string& reason); | void ban(const std::string& nick, const std::string& reason); | ||||
void SetPresence(const std::string& presence); | void SetPresence(const std::string& presence); | ||||
void GetPresence(const std::string& nickname, std::string& presence); | void GetPresence(const std::string& nickname, std::string& presence); | ||||
void GetRole(const std::string& nickname, std::string& role); | void GetRole(const std::string& nickname, std::string& role); | ||||
void GetSubject(std::string& subject); | void GetSubject(std::string& subject); | ||||
void GUIGetPlayerList(const ScriptInterface& scriptInterface, JS::MutableHandleValue ret); | void GUIGetPlayerList(const ScriptInterface& scriptInterface, JS::MutableHandleValue ret); | ||||
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Wildfire Games · Phabricator