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source/gui/CGUI.cpp
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#include "CInput.h" | #include "CInput.h" | ||||
#include "CList.h" | #include "CList.h" | ||||
#include "COList.h" | #include "COList.h" | ||||
#include "CMultiList.h" | |||||
#include "CProgressBar.h" | #include "CProgressBar.h" | ||||
#include "CRadioButton.h" | #include "CRadioButton.h" | ||||
#include "CSlider.h" | #include "CSlider.h" | ||||
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AddObjectType("input", &CInput::ConstructObject); | AddObjectType("input", &CInput::ConstructObject); | ||||
AddObjectType("list", &CList::ConstructObject); | AddObjectType("list", &CList::ConstructObject); | ||||
AddObjectType("olist", &COList::ConstructObject); | AddObjectType("olist", &COList::ConstructObject); | ||||
AddObjectType("multilist", &CMultiList::ConstructObject); | |||||
AddObjectType("dropdown", &CDropDown::ConstructObject); | AddObjectType("dropdown", &CDropDown::ConstructObject); | ||||
AddObjectType("tooltip", &CTooltip::ConstructObject); | AddObjectType("tooltip", &CTooltip::ConstructObject); | ||||
AddObjectType("chart", &CChart::ConstructObject); | AddObjectType("chart", &CChart::ConstructObject); | ||||
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Wildfire Games · Phabricator