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binaries/data/mods/public/gui/manual/intro.txt
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[font="sans-bold-16"]Game setup | [font="sans-bold-16"]Game setup | ||||
[font="sans-14"]In a multiplayer game, only the host can alter the game setup options. | [font="sans-14"]In a multiplayer game, only the host can alter the game setup options. | ||||
First, select what type of map you want to play: | First, select what type of map you want to play: | ||||
• [font="sans-bold-14"]Random map[font="sans-14"] — A map created automatically from a script | • [font="sans-bold-14"]Random map[font="sans-14"] — A map created automatically from a script | ||||
• [font="sans-bold-14"]Scenario map[font="sans-14"] — A map created by map designers and with fixed civilisations | • [font="sans-bold-14"]Scenario map[font="sans-14"] — A map created by map designers and with fixed civilisations | ||||
• [font="sans-bold-14"]Skirmish map[font="sans-14"] — A map created by map designers but where the civilisations can be chosen | • [font="sans-bold-14"]Skirmish map[font="sans-14"] — A map created by map designers but where the civilisations can be chosen | ||||
Then the maps can be further filtered. The default maps are generally playable maps. Naval maps are maps where not all opponents can be reached over land and demo maps are maps used for testing purposes (generally not useful to play on). The "All Maps" filter shows all maps together in one list. | Then the maps can be further filtered. The default maps are generally playable maps. Naval maps are maps where not all opponents can be reached over land and demo maps are maps used for testing purposes (generally not useful to play on). The "All Maps" filter shows all maps together in one list. | ||||
Freagarach: -`back` | |||||
Finally change the settings. For random maps this includes the number of players, the size of a map, etc. For scenarios you can only select who controls which player (decides where you start on the map etc). The options are either a human player, an AI or no player at all (the opponent will just be idle). | Finally change the settings. For random maps this includes the number of players, the size of a map, etc. For scenarios you can only select who controls which player (decides where you start on the map etc). The options are either a human player, an AI or no player at all (the opponent will just be idle). | ||||
When you are ready to start, click the "Start game" button. | When you are ready to start, click the "Start game" button. | ||||
[font="sans-bold-16"]Hotkeys: | [font="sans-bold-16"]Hotkeys: | ||||
[font="sans-bold-14"]Program-wide | [font="sans-bold-14"]Program-wide | ||||
[font="sans-14"]Alt + F4: Close the game, without confirmation | [font="sans-14"]Alt + F4: Close the game, without confirmation | ||||
Alt + Enter: Toggle between fullscreen and windowed | Alt + Enter: Toggle between fullscreen and windowed | ||||
~ or F9: Show/hide console | ~ or F9: Show/hide console | ||||
Alt + F: Show/hide frame counter (FPS) | Alt + F: Show/hide frame counter (FPS) | ||||
F11: Enable/disable real-time profiler (toggles through the displays of information) | F11: Enable/disable real-time profiler (toggles through the displays of information) | ||||
Shift + F11: Save current profiler data to "logs/profile.txt" | Shift + F11: Save current profiler data to "logs/profile.txt" | ||||
F2: Take screenshot (in .png format, location is displayed in the top left of the GUI after the file has been saved, and can also be seen in the console/logs if you miss it there) | F2: Take screenshot (in .png format, location is displayed in the top left of the GUI after the file has been saved, and can also be seen in the console/logs if you miss it there) | ||||
Shift + F2: Take huge screenshot (6400px*4800px, in .bmp format, location is displayed in the top left of the GUI after the file has been saved, and can also be seen in the console/logs if you miss it there) | Shift + F2: Take huge screenshot (6400px*4800px, in .bmp format, location is displayed in the top left of the GUI after the file has been saved, and can also be seen in the console/logs if you miss it there) | ||||
Tab, Alt + S: Switch to the next tab. | Tab, Alt + S: Switch to the next tab. | ||||
Shift + Tab, Alt + W: Switch to the previous tab. | Shift + Tab, Alt + W: Switch to the previous tab. | ||||
[font="sans-bold-14"]Loading screen | |||||
Left arrow: switch back to the previous tip | |||||
PolakrityUnsubmitted Done Inline ActionsUppercases: Arrow - Switch Point at the end of the sentence. Polakrity: Uppercases: Arrow - Switch
Point at the end of the sentence. | |||||
Right arrow: switch to the next tip. | |||||
[font="sans-bold-14"]In Game | [font="sans-bold-14"]In Game | ||||
[font="sans-14"]Double Left Click \[on unit]: Select all of your units of the same kind on the screen (even if they're different ranks) | [font="sans-14"]Double Left Click \[on unit]: Select all of your units of the same kind on the screen (even if they're different ranks) | ||||
Triple Left Click \[on unit]: Select all of your units of the same kind and the same rank on the screen | Triple Left Click \[on unit]: Select all of your units of the same kind and the same rank on the screen | ||||
Alt + Double Left Click \[on unit]: Select all your units of the same kind on the entire map (even if they have different ranks) | Alt + Double Left Click \[on unit]: Select all your units of the same kind on the entire map (even if they have different ranks) | ||||
Alt + Triple Left Click \[on unit]: Select all your units of the same kind and rank on the entire map | Alt + Triple Left Click \[on unit]: Select all your units of the same kind and rank on the entire map | ||||
Shift + F5: Quicksave | Shift + F5: Quicksave | ||||
Shift + F8: Quickload | Shift + F8: Quickload | ||||
F10: Open/close menu | F10: Open/close menu | ||||
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