Differential D1731 Diff 7251 binaries/data/mods/public/simulation/templates/template_structure_military_blacksmith.xml
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binaries/data/mods/public/simulation/templates/template_structure_military_blacksmith.xml
Show All 23 Lines | <Entity parent="template_structure_military"> | ||||
<Health> | <Health> | ||||
<Max>2000</Max> | <Max>2000</Max> | ||||
<SpawnEntityOnDeath>decay|rubble/rubble_stone_4x4</SpawnEntityOnDeath> | <SpawnEntityOnDeath>decay|rubble/rubble_stone_4x4</SpawnEntityOnDeath> | ||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<Classes datatype="tokens">-ConquestCritical</Classes> | <Classes datatype="tokens">-ConquestCritical</Classes> | ||||
<GenericName>Blacksmith</GenericName> | <GenericName>Blacksmith</GenericName> | ||||
<Icon>structures/blacksmith.png</Icon> | <Icon>structures/blacksmith.png</Icon> | ||||
<RequiredTechnology>phase_town</RequiredTechnology> | <RequiredTechnologies datatype="tokens">phase_town</RequiredTechnologies> | ||||
<Tooltip>Research weapons and armor improvements.</Tooltip> | <Tooltip>Research weapons and armor improvements.</Tooltip> | ||||
<VisibleClasses datatype="tokens">Town Blacksmith</VisibleClasses> | <VisibleClasses datatype="tokens">Town Blacksmith</VisibleClasses> | ||||
</Identity> | </Identity> | ||||
<Loot> | <Loot> | ||||
<wood>50</wood> | <wood>50</wood> | ||||
<metal>25</metal> | <metal>25</metal> | ||||
</Loot> | </Loot> | ||||
<Obstruction> | <Obstruction> | ||||
Show All 39 Lines |
Wildfire Games · Phabricator