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ps/trunk/source/gui/scripting/JSInterface_IGUIObject.h
/* Copyright (C) 2018 Wildfire Games. | /* Copyright (C) 2019 Wildfire Games. | ||||
* This file is part of 0 A.D. | * This file is part of 0 A.D. | ||||
* | * | ||||
* 0 A.D. is free software: you can redistribute it and/or modify | * 0 A.D. is free software: you can redistribute it and/or modify | ||||
* it under the terms of the GNU General Public License as published by | * it under the terms of the GNU General Public License as published by | ||||
* the Free Software Foundation, either version 2 of the License, or | * the Free Software Foundation, either version 2 of the License, or | ||||
* (at your option) any later version. | * (at your option) any later version. | ||||
* | * | ||||
* 0 A.D. is distributed in the hope that it will be useful, | * 0 A.D. is distributed in the hope that it will be useful, | ||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||||
* GNU General Public License for more details. | * GNU General Public License for more details. | ||||
* | * | ||||
* You should have received a copy of the GNU General Public License | * You should have received a copy of the GNU General Public License | ||||
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>. | * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>. | ||||
*/ | */ | ||||
#ifndef INCLUDED_JSI_IGUIOBJECT | #ifndef INCLUDED_JSI_IGUIOBJECT | ||||
#define INCLUDED_JSI_IGUIOBJECT | #define INCLUDED_JSI_IGUIOBJECT | ||||
#include "scriptinterface/ScriptInterface.h" | #include "scriptinterface/ScriptInterface.h" | ||||
namespace JSI_IGUIObject | namespace JSI_IGUIObject | ||||
{ | { | ||||
extern JSClass JSI_class; | extern JSClass JSI_class; | ||||
extern JSPropertySpec JSI_props[]; | |||||
extern JSFunctionSpec JSI_methods[]; | extern JSFunctionSpec JSI_methods[]; | ||||
bool getProperty(JSContext* cx, JS::HandleObject obj, JS::HandleId id, JS::MutableHandleValue vp); | bool getProperty(JSContext* cx, JS::HandleObject obj, JS::HandleId id, JS::MutableHandleValue vp); | ||||
bool setProperty(JSContext* cx, JS::HandleObject obj, JS::HandleId id, bool UNUSED(strict), JS::MutableHandleValue vp); | bool setProperty(JSContext* cx, JS::HandleObject obj, JS::HandleId id, bool UNUSED(strict), JS::MutableHandleValue vp); | ||||
bool construct(JSContext* cx, uint argc, JS::Value* vp); | bool construct(JSContext* cx, uint argc, JS::Value* vp); | ||||
bool toString(JSContext* cx, uint argc, JS::Value* vp); | bool toString(JSContext* cx, uint argc, JS::Value* vp); | ||||
bool focus(JSContext* cx, uint argc, JS::Value* vp); | bool focus(JSContext* cx, uint argc, JS::Value* vp); | ||||
bool blur(JSContext* cx, uint argc, JS::Value* vp); | bool blur(JSContext* cx, uint argc, JS::Value* vp); | ||||
bool getComputedSize(JSContext* cx, uint argc, JS::Value* vp); | bool getComputedSize(JSContext* cx, uint argc, JS::Value* vp); | ||||
void init(ScriptInterface& scriptInterface); | void init(ScriptInterface& scriptInterface); | ||||
} | } | ||||
#endif // INCLUDED_JSI_IGUIOBJECT | #endif // INCLUDED_JSI_IGUIOBJECT |
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