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binaries/data/mods/public/simulation/templates/template_unit_siege.xml
- This file was moved from binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege.xml.
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_unit_mechanical"> | <Entity parent="template_unit"> | ||||
<Armour> | <Armour> | ||||
<Hack>1</Hack> | <Hack>1</Hack> | ||||
<Pierce>50</Pierce> | <Pierce>50</Pierce> | ||||
<Crush>5</Crush> | <Crush>5</Crush> | ||||
</Armour> | </Armour> | ||||
<Capturable> | <Capturable> | ||||
<CapturePoints>500</CapturePoints> | <CapturePoints>500</CapturePoints> | ||||
<RegenRate>10</RegenRate> | <RegenRate>10</RegenRate> | ||||
<GarrisonRegenRate>10</GarrisonRegenRate> | <GarrisonRegenRate>10</GarrisonRegenRate> | ||||
</Capturable> | </Capturable> | ||||
<Cost> | <Cost> | ||||
<Population>3</Population> | <Population>3</Population> | ||||
</Cost> | </Cost> | ||||
<Decay> | |||||
<DelayTime>0.0</DelayTime> | |||||
<SinkRate>0.0</SinkRate> | |||||
<SinkAccel>2.0</SinkAccel> | |||||
</Decay> | |||||
<Health> | |||||
<Unhealable>true</Unhealable> | |||||
</Health> | |||||
<Identity> | <Identity> | ||||
<VisibleClasses datatype="tokens">Siege</VisibleClasses> | <VisibleClasses datatype="tokens">Mechanical Siege</VisibleClasses> | ||||
<GenericName>Siege</GenericName> | <GenericName>Siege</GenericName> | ||||
<RequiredTechnology>phase_city</RequiredTechnology> | <RequiredTechnology>phase_city</RequiredTechnology> | ||||
</Identity> | </Identity> | ||||
<Position> | <Position> | ||||
<Anchor>pitch-roll</Anchor> | <Anchor>pitch-roll</Anchor> | ||||
</Position> | </Position> | ||||
<Repairable> | |||||
<RepairTimeRatio>4.0</RepairTimeRatio> | |||||
</Repairable> | |||||
<Sound> | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<select>attack/siege/siege_select.xml</select> | <select>attack/siege/siege_select.xml</select> | ||||
<order_walk>attack/siege/ram_move.xml</order_walk> | <order_walk>attack/siege/ram_move.xml</order_walk> | ||||
<order_attack>attack/siege/ram_move.xml</order_attack> | <order_attack>attack/siege/ram_move.xml</order_attack> | ||||
<trained>attack/siege/ram_trained.xml</trained> | <trained>attack/siege/ram_trained.xml</trained> | ||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
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Wildfire Games · Phabricator