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Changeset View
Standalone View
Standalone View
binaries/data/config/default.cfg
Context not available. | |||||
7 = "M" ; add seventh unit type to queue | 7 = "M" ; add seventh unit type to queue | ||||
8 = Comma ; add eighth unit type to queue | 8 = Comma ; add eighth unit type to queue | ||||
[hotkey.session.building] ; > BUILDING SELECTION | |||||
1 = "Space+Q" ; select 1st building type, first row | |||||
2 = "Space+W" ; select 2nd building type, first row | |||||
3 = "Space+E" ; select 3rd building type, first row | |||||
4 = "Space+R" ; select 4th building type, first row | |||||
5 = "Space+T" ; select 5th building type, first row | |||||
6 = "Space+Y" ; select 6th building type, first row | |||||
7 = "Space+U" ; select 7th building type, first row | |||||
8 = "Space+I" ; select 8th building type, first row | |||||
9 = "Space+A" ; select 9th building type, second row | |||||
10 = "Space+S" ; select 10th building type, second row | |||||
11 = "Space+D" ; select 11th building type, second row | |||||
12 = "Space+F" ; select 12th building type, second row | |||||
13 = "Space+G" ; select 13th building type, second row | |||||
14 = "Space+H" ; select 14th building type, second row | |||||
15 = "Space+J" ; select 15th building type, second row | |||||
16 = "Space+K" ; select 16th building type, third row | |||||
17 = "Space+Z" ; select 17th building type, third row | |||||
18 = "Space+X" ; select 18th building type, third row | |||||
19 = "Space+C" ; select 19th building type, third row | |||||
20 = "Space+V" ; select 20th building type, third row | |||||
21 = "Space+B" ; select 21st building type, third row | |||||
22 = "Space+N" ; select 22nd building type, third row | |||||
23 = "Space+M" ; select 23rd building type, third row | |||||
24 = "Space+Comma" ; select 24th building type, third row | |||||
[hotkey.session.timewarp] | [hotkey.session.timewarp] | ||||
fastforward = Space ; If timewarp mode enabled, speed up the game | fastforward = Space ; If timewarp mode enabled, speed up the game | ||||
rewind = Backspace ; If timewarp mode enabled, go back to earlier point in the game | rewind = Backspace ; If timewarp mode enabled, go back to earlier point in the game | ||||
Context not available. |
Wildfire Games · Phabricator