Differential D1718 Diff 7437 binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt.xml
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binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_unit_fauna"> | <Entity parent="template_unit_fauna"> | ||||
<Health> | <Health> | ||||
<Max>50</Max> | <Max>50</Max> | ||||
<DeathType>remain</DeathType> | <DeathType>remain</DeathType> | ||||
</Health> | </Health> | ||||
<Loot> | <Loot> | ||||
<xp>10</xp> | <xp>10</xp> | ||||
</Loot> | </Loot> | ||||
<ResourceSupply> | <ResourceSupply> | ||||
<KillBeforeGather>true</KillBeforeGather> | <KillBeforeGather>true</KillBeforeGather> | ||||
<Amount>100</Amount> | <Amount>100</Amount> | ||||
<Type>food.meat</Type> | <Type>food.meat</Type> | ||||
<MaxGatherers>8</MaxGatherers> | <MaxGatherers>8</MaxGatherers> | ||||
<RegenBonus> | |||||
<Growth> | |||||
elexis: Decay, maybe Rot | |||||
Done Inline ActionsCan be removed because it's already present in its parent. Nescio: Can be removed because it's already present in its parent. | |||||
Done Inline ActionsGood catch will fix it. Stan: Good catch will fix it. | |||||
<Constraint>Dead</Constraint> | |||||
<Rate>-1</Rate> | |||||
<Interval>1000</Interval> | |||||
Done Inline ActionsDecay by definition means something becomes less, so wouldn't negative decay be a double negation, meaning it becomes more with time? elexis: Decay by definition means something becomes less, so wouldn't negative decay be a double… | |||||
Done Inline ActionsYeah will change that, when I add the other timer. Stan: Yeah will change that, when I add the other timer. | |||||
</Growth> | |||||
</RegenBonus> | |||||
</ResourceSupply> | </ResourceSupply> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator
Decay, maybe Rot