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binaries/data/config/default.cfg
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ceasefirecounter = false ; Show the remaining ceasefire time in the top right corner | ceasefirecounter = false ; Show the remaining ceasefire time in the top right corner | ||||
batchtrainingsize = 5 ; Number of units to be trained per batch by default (when pressing the hotkey) | batchtrainingsize = 5 ; Number of units to be trained per batch by default (when pressing the hotkey) | ||||
scrollbatchratio = 1 ; Number of times you have to scroll to increase/decrease the batchsize by 1 | scrollbatchratio = 1 ; Number of times you have to scroll to increase/decrease the batchsize by 1 | ||||
woundedunithotkeythreshold = 33 ; The wounded unit hotkey considers the selected units as wounded if their health percentage falls below this number | woundedunithotkeythreshold = 33 ; The wounded unit hotkey considers the selected units as wounded if their health percentage falls below this number | ||||
attackrange = true ; Display attack range overlays of selected defensive structures | attackrange = true ; Display attack range overlays of selected defensive structures | ||||
aurasrange = true ; Display aura range overlays of selected units and structures | aurasrange = true ; Display aura range overlays of selected units and structures | ||||
healrange = true ; Display heal range overlays of selected units | healrange = true ; Display heal range overlays of selected units | ||||
rankabovestatusbar = true ; Show rank icons above status bars | rankabovestatusbar = true ; Show rank icons above status bars | ||||
experiencestatusbar = true ; Show an experience status bar above each selected unit | |||||
respoptooltipsort = 0 ; Sorting players in the resources and population tooltip by value (0 - no sort, -1 - ascending, 1 - descending) | respoptooltipsort = 0 ; Sorting players in the resources and population tooltip by value (0 - no sort, -1 - ascending, 1 - descending) | ||||
[gui.session.minimap] | [gui.session.minimap] | ||||
blinkduration = 1.7 ; The blink duration while pinging | blinkduration = 1.7 ; The blink duration while pinging | ||||
pingduration = 50.0 ; The duration for which an entity will be pinged after an attack notification | pingduration = 50.0 ; The duration for which an entity will be pinged after an attack notification | ||||
[gui.session.notifications] | [gui.session.notifications] | ||||
attack = true ; Show a chat notification if you are attacked by another player | attack = true ; Show a chat notification if you are attacked by another player | ||||
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Wildfire Games · Phabricator