Differential D1793 Diff 7725 ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_kennel.xml
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ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_kennel.xml
Show All 21 Lines | <Cost> | ||||
</Resources> | </Resources> | ||||
</Cost> | </Cost> | ||||
<Footprint> | <Footprint> | ||||
<Square width="8.0" depth="7.0"/> | <Square width="8.0" depth="7.0"/> | ||||
<Height>5.0</Height> | <Height>5.0</Height> | ||||
</Footprint> | </Footprint> | ||||
<GarrisonHolder> | <GarrisonHolder> | ||||
<Max>5</Max> | <Max>5</Max> | ||||
<EjectHealth>0.1</EjectHealth> | |||||
<EjectClassesOnDestroy datatype="tokens">Unit</EjectClassesOnDestroy> | |||||
<List datatype="tokens">Dog</List> | <List datatype="tokens">Dog</List> | ||||
<BuffHeal>1</BuffHeal> | <BuffHeal>1</BuffHeal> | ||||
<LoadingRange>2</LoadingRange> | |||||
</GarrisonHolder> | </GarrisonHolder> | ||||
<Health> | <Health> | ||||
<Max>500</Max> | <Max>500</Max> | ||||
<SpawnEntityOnDeath>decay|rubble/rubble_stone_2x2</SpawnEntityOnDeath> | <SpawnEntityOnDeath>decay|rubble/rubble_stone_2x2</SpawnEntityOnDeath> | ||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<GenericName>Kennel</GenericName> | <GenericName>Kennel</GenericName> | ||||
<Classes datatype="tokens">Kennel</Classes> | <Classes datatype="tokens">Kennel</Classes> | ||||
Show All 19 Lines | <SoundGroups> | ||||
<constructed>interface/complete/building/complete_kennel.xml</constructed> | <constructed>interface/complete/building/complete_kennel.xml</constructed> | ||||
<select>interface/select/building/sel_kennel.xml</select> | <select>interface/select/building/sel_kennel.xml</select> | ||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<StatusBars> | <StatusBars> | ||||
<HeightOffset>8.0</HeightOffset> | <HeightOffset>8.0</HeightOffset> | ||||
</StatusBars> | </StatusBars> | ||||
<TerritoryInfluence> | <TerritoryInfluence> | ||||
<Root>false</Root> | |||||
<Radius>20</Radius> | <Radius>20</Radius> | ||||
<Weight>30000</Weight> | <Weight>30000</Weight> | ||||
</TerritoryInfluence> | </TerritoryInfluence> | ||||
<VisualActor> | <VisualActor> | ||||
<FoundationActor>structures/fndn_2x2.xml</FoundationActor> | <FoundationActor>structures/fndn_2x2.xml</FoundationActor> | ||||
</VisualActor> | </VisualActor> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator