Differential D1796 Diff 7792 ps/trunk/binaries/data/mods/public/simulation/templates/other/palisades_rocks_long.xml
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ps/trunk/binaries/data/mods/public/simulation/templates/other/palisades_rocks_long.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_structure_defensive_wall_long"> | <Entity parent="template_structure_defensive_palisade"> | ||||
<Armour> | |||||
<Hack>4.0</Hack> | |||||
<Pierce>25.0</Pierce> | |||||
<Crush>2.0</Crush> | |||||
</Armour> | |||||
<Cost> | <Cost> | ||||
<BuildTime>11</BuildTime> | <BuildTime>11</BuildTime> | ||||
<Resources> | <Resources> | ||||
<wood>13</wood> | <wood>13</wood> | ||||
<stone>0</stone> | |||||
</Resources> | </Resources> | ||||
</Cost> | </Cost> | ||||
<Footprint> | <Footprint> | ||||
<Square width="15" depth="3.0"/> | <Square width="15" depth="3.0"/> | ||||
<Height>9.0</Height> | <Height>9.0</Height> | ||||
</Footprint> | </Footprint> | ||||
<GarrisonHolder disable=""/> | |||||
<Health> | <Health> | ||||
<Max op="mul">0.25</Max> | <Max op="mul">0.75</Max> | ||||
<SpawnEntityOnDeath>decay|rubble/rubble_stone_2x2</SpawnEntityOnDeath> | |||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<SelectionGroupName>other/wallset_palisade</SelectionGroupName> | <SelectionGroupName>other/wallset_palisade</SelectionGroupName> | ||||
<SpecificName>Palisade</SpecificName> | <SpecificName>Palisade</SpecificName> | ||||
<GenericName>Wooden Wall</GenericName> | |||||
<Classes datatype="tokens">-StoneWall Palisade</Classes> | |||||
<Icon>gaia/special_palisade.png</Icon> | |||||
<RequiredTechnology>phase_village</RequiredTechnology> | |||||
</Identity> | </Identity> | ||||
<Loot> | |||||
<wood>10</wood> | |||||
<stone>0</stone> | |||||
</Loot> | |||||
<Obstruction> | <Obstruction> | ||||
<Static width="14" depth="2.0"/> | <Static width="14" depth="2.0"/> | ||||
</Obstruction> | </Obstruction> | ||||
<RallyPoint disable=""/> | |||||
<StatusBars> | <StatusBars> | ||||
<HeightOffset>9.0</HeightOffset> | <HeightOffset>9.0</HeightOffset> | ||||
</StatusBars> | </StatusBars> | ||||
<TerritoryInfluence disable=""/> | |||||
<Upgrade> | <Upgrade> | ||||
<Gate> | <Gate> | ||||
<Entity>other/palisades_rocks_gate</Entity> | <Entity>other/palisades_rocks_gate</Entity> | ||||
<Cost> | <Cost> | ||||
<stone>0</stone> | |||||
<wood>20</wood> | <wood>20</wood> | ||||
</Cost> | </Cost> | ||||
<Time>5</Time> | <Time>5</Time> | ||||
<Tooltip>This will allow you to let units circulate through your fortifications.</Tooltip> | |||||
</Gate> | </Gate> | ||||
</Upgrade> | </Upgrade> | ||||
<VisualActor> | <VisualActor> | ||||
<Actor>props/special/palisade_rocks_long.xml</Actor> | <Actor>props/special/palisade_rocks_long.xml</Actor> | ||||
<FoundationActor>structures/fndn_1x3pal.xml</FoundationActor> | <FoundationActor>structures/fndn_1x3pal.xml</FoundationActor> | ||||
</VisualActor> | </VisualActor> | ||||
<WallPiece> | <WallPiece> | ||||
<Length>14.0</Length> | <Length>14.0</Length> | ||||
</WallPiece> | </WallPiece> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator