Differential D1796 Diff 7792 ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_palisade.xml
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ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_palisade.xml
<?xml version="1.0" encoding="utf-8"?> | |||||
<Entity parent="template_structure_defensive"> | |||||
<Armour> | |||||
<Hack>4</Hack> | |||||
<Pierce>25</Pierce> | |||||
<Crush>2</Crush> | |||||
</Armour> | |||||
<BuildRestrictions> | |||||
<PlacementType>land-shore</PlacementType> | |||||
<Category>Wall</Category> | |||||
</BuildRestrictions> | |||||
<Capturable> | |||||
<CapturePoints>1200</CapturePoints> | |||||
</Capturable> | |||||
<Health> | |||||
<Max>1000</Max> | |||||
<SpawnEntityOnDeath>decay|rubble/rubble_stone_2x2</SpawnEntityOnDeath> | |||||
</Health> | |||||
<Identity> | |||||
<Classes datatype="tokens">Palisade</Classes> | |||||
<GenericName>Wooden Wall</GenericName> | |||||
<Tooltip>Wall off your town for a stout defense.</Tooltip> | |||||
<Icon>gaia/special_palisade.png</Icon> | |||||
<RequiredTechnology>phase_village</RequiredTechnology> | |||||
</Identity> | |||||
<Loot> | |||||
<wood>10</wood> | |||||
</Loot> | |||||
<ProductionQueue disable=""/> | |||||
<RallyPoint disable=""/> | |||||
<Repairable> | |||||
<RepairTimeRatio>4.5</RepairTimeRatio> | |||||
</Repairable> | |||||
<Sound> | |||||
<SoundGroups> | |||||
<select>interface/select/building/sel_wall.xml</select> | |||||
<constructed>interface/complete/building/complete_wall.xml</constructed> | |||||
</SoundGroups> | |||||
</Sound> | |||||
<TerritoryDecay> | |||||
<DecayRate>5.0</DecayRate> | |||||
</TerritoryDecay> | |||||
<Vision> | |||||
<Range>20</Range> | |||||
</Vision> | |||||
</Entity> |
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