Differential D1760 Diff 7798 ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_siege_ram.xml
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ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_siege_ram.xml
Property | Old Value | New Value |
---|---|---|
svn:eol-style | null | native \ No newline at end of property |
svn:mime-type | null | text/xml \ No newline at end of property |
<?xml version="1.0" encoding="utf-8"?> | |||||
<Entity parent="template_unit_siege"> | |||||
<Attack> | |||||
<Melee> | |||||
<Hack>0.0</Hack> | |||||
<Pierce>0.0</Pierce> | |||||
<Crush>150.0</Crush> | |||||
<MaxRange>6.5</MaxRange> | |||||
<PrepareTime>750</PrepareTime> | |||||
<RepeatTime>1500</RepeatTime> | |||||
<PreferredClasses datatype="tokens">Gates Structure</PreferredClasses> | |||||
</Melee> | |||||
</Attack> | |||||
<Capturable disable=""/> | |||||
<Cost> | |||||
<BuildTime>30</BuildTime> | |||||
<Resources> | |||||
<wood>350</wood> | |||||
<metal>200</metal> | |||||
</Resources> | |||||
</Cost> | |||||
<GarrisonHolder> | |||||
<Max>10</Max> | |||||
<EjectHealth>0.1</EjectHealth> | |||||
<EjectClassesOnDestroy datatype="tokens">Unit</EjectClassesOnDestroy> | |||||
<List datatype="tokens">Support Infantry</List> | |||||
<BuffHeal>0</BuffHeal> | |||||
<LoadingRange>2</LoadingRange> | |||||
</GarrisonHolder> | |||||
<Health> | |||||
<Max>400</Max> | |||||
</Health> | |||||
<Identity> | |||||
<GenericName>Battering Ram</GenericName> | |||||
<VisibleClasses datatype="tokens">Melee Ram</VisibleClasses> | |||||
</Identity> | |||||
<Sound> | |||||
<SoundGroups> | |||||
<select>attack/siege/siege_select.xml</select> | |||||
<order_walk>attack/siege/ram_move.xml</order_walk> | |||||
<order_attack>attack/siege/ram_attack_order.xml</order_attack> | |||||
<trained>attack/siege/ram_trained.xml</trained> | |||||
<attack_melee>attack/siege/ram_attack.xml</attack_melee> | |||||
</SoundGroups> | |||||
</Sound> | |||||
<UnitMotion> | |||||
<WalkSpeed op="mul">0.9</WalkSpeed> | |||||
</UnitMotion> | |||||
<Vision> | |||||
<Range>80</Range> | |||||
</Vision> | |||||
</Entity> |
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