Differential D1760 Diff 7798 ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_fishing.xml
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ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_ship_fishing.xml
Property | Old Value | New Value |
---|---|---|
svn:eol-style | null | native \ No newline at end of property |
svn:mime-type | null | text/xml \ No newline at end of property |
<?xml version="1.0" encoding="utf-8"?> | |||||
<Entity parent="template_unit_ship"> | |||||
<Armour> | |||||
<Hack>2</Hack> | |||||
<Pierce>5</Pierce> | |||||
<Crush>2</Crush> | |||||
</Armour> | |||||
<Attack> | |||||
<Melee> | |||||
<Hack>10.0</Hack> | |||||
<Pierce>0.0</Pierce> | |||||
<Crush>0.0</Crush> | |||||
<MaxRange>5.0</MaxRange> | |||||
<PrepareTime>500</PrepareTime> | |||||
<RepeatTime>1000</RepeatTime> | |||||
<RestrictedClasses datatype="tokens">!SeaCreature</RestrictedClasses> | |||||
</Melee> | |||||
</Attack> | |||||
<Footprint> | |||||
<Square width="4.0" depth="10.0"/> | |||||
<Height>6.0</Height> | |||||
</Footprint> | |||||
<GarrisonHolder> | |||||
<Max>1</Max> | |||||
<EjectHealth>0</EjectHealth> | |||||
<EjectClassesOnDestroy datatype="tokens">FemaleCitizen Infantry Healer</EjectClassesOnDestroy> | |||||
<List datatype="tokens">Support Infantry</List> | |||||
<BuffHeal>0</BuffHeal> | |||||
<LoadingRange>10</LoadingRange> | |||||
<Pickup>true</Pickup> | |||||
</GarrisonHolder> | |||||
<Identity> | |||||
<Classes datatype="tokens">FishingBoat -ConquestCritical</Classes> | |||||
<Formations disable=""/> | |||||
<GenericName>Fishing Boat</GenericName> | |||||
<Tooltip>Fish the waters for food.</Tooltip> | |||||
</Identity> | |||||
<Loot> | |||||
<xp>1</xp> | |||||
<wood>10</wood> | |||||
<metal>0</metal> | |||||
</Loot> | |||||
<ResourceGatherer> | |||||
<MaxDistance>6.0</MaxDistance> | |||||
<BaseSpeed>1.0</BaseSpeed> | |||||
<Rates> | |||||
<food.fish>1.8</food.fish> | |||||
<treasure disable=""/> | |||||
</Rates> | |||||
</ResourceGatherer> | |||||
<Sound> | |||||
<SoundGroups> | |||||
<order_walk>actor/ship/boat_move.xml</order_walk> | |||||
<order_attack>actor/ship/boat_move.xml</order_attack> | |||||
</SoundGroups> | |||||
</Sound> | |||||
<UnitAI> | |||||
<DefaultStance>passive</DefaultStance> | |||||
<CanGuard>false</CanGuard> | |||||
<CanPatrol>false</CanPatrol> | |||||
</UnitAI> | |||||
<UnitMotion> | |||||
<PassabilityClass>ship-small</PassabilityClass> | |||||
<WalkSpeed op="mul">1.1</WalkSpeed> | |||||
</UnitMotion> | |||||
<Vision> | |||||
<Range>30</Range> | |||||
</Vision> | |||||
</Entity> |
Wildfire Games · Phabricator