Differential D1760 Diff 7798 ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_siege_stonethrower.xml
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ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_siege_stonethrower.xml
Property | Old Value | New Value |
---|---|---|
svn:eol-style | null | native \ No newline at end of property |
svn:mime-type | null | text/xml \ No newline at end of property |
<?xml version="1.0" encoding="utf-8"?> | |||||
<Entity parent="template_unit_siege"> | |||||
<Attack> | |||||
<Ranged> | |||||
<Hack>0.0</Hack> | |||||
<Pierce>10.0</Pierce> | |||||
<Crush>100.0</Crush> | |||||
<MaxRange>80.0</MaxRange> | |||||
<MinRange>26.0</MinRange> | |||||
<PrepareTime>4000</PrepareTime> | |||||
<RepeatTime>5000</RepeatTime> | |||||
<Delay>0</Delay> | |||||
<Projectile> | |||||
<Speed>37.5</Speed> | |||||
<Spread>4.0</Spread> | |||||
<Gravity>9.81</Gravity> | |||||
<LaunchPoint y="3"/> | |||||
<ImpactActorName>props/units/weapons/rock_explosion.xml</ImpactActorName> | |||||
<ImpactAnimationLifetime>0.1</ImpactAnimationLifetime> | |||||
</Projectile> | |||||
<Splash> | |||||
<Shape>Circular</Shape> | |||||
<Range>10</Range> | |||||
<FriendlyFire>false</FriendlyFire> | |||||
<Hack>0.0</Hack> | |||||
<Pierce>15.0</Pierce> | |||||
<Crush>35.0</Crush> | |||||
</Splash> | |||||
<PreferredClasses datatype="tokens">Structure</PreferredClasses> | |||||
</Ranged> | |||||
</Attack> | |||||
<Capturable> | |||||
<RegenRate>20</RegenRate> | |||||
</Capturable> | |||||
<Cost> | |||||
<BuildTime>25</BuildTime> | |||||
<Resources> | |||||
<wood>400</wood> | |||||
<stone>250</stone> | |||||
</Resources> | |||||
</Cost> | |||||
<Footprint replace=""> | |||||
<Square width="6.0" depth="15.0"/> | |||||
<Height>4.5</Height> | |||||
</Footprint> | |||||
<Health> | |||||
<Max>250</Max> | |||||
</Health> | |||||
<Identity> | |||||
<GenericName>Siege Catapult</GenericName> | |||||
<VisibleClasses datatype="tokens">Catapult Ranged</VisibleClasses> | |||||
</Identity> | |||||
<Loot> | |||||
<xp>300</xp> | |||||
<food>0</food> | |||||
<wood>20</wood> | |||||
<stone>10</stone> | |||||
<metal>0</metal> | |||||
</Loot> | |||||
<Pack> | |||||
<Time>10000</Time> | |||||
</Pack> | |||||
<Selectable> | |||||
<Overlay> | |||||
<Texture> | |||||
<MainTexture>square/256x256.png</MainTexture> | |||||
<MainTextureMask>square/256x256_mask.png</MainTextureMask> | |||||
</Texture> | |||||
</Overlay> | |||||
</Selectable> | |||||
<Sound> | |||||
<SoundGroups> | |||||
<attack_impact_ranged>attack/impact/siegeprojectilehit.xml</attack_impact_ranged> | |||||
<attack_ranged>attack/siege/ballist_attack.xml</attack_ranged> | |||||
</SoundGroups> | |||||
</Sound> | |||||
<UnitAI> | |||||
<DefaultStance>standground</DefaultStance> | |||||
</UnitAI> | |||||
<UnitMotion> | |||||
<WalkSpeed op="mul">0.8</WalkSpeed> | |||||
</UnitMotion> | |||||
<Vision> | |||||
<Range>120</Range> | |||||
</Vision> | |||||
</Entity> |
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