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binaries/data/mods/public/simulation/templates/template_unit_siege.xml
Show All 16 Lines | <Decay> | ||||
<DelayTime>0.0</DelayTime> | <DelayTime>0.0</DelayTime> | ||||
<SinkRate>0.0</SinkRate> | <SinkRate>0.0</SinkRate> | ||||
<SinkAccel>2.0</SinkAccel> | <SinkAccel>2.0</SinkAccel> | ||||
</Decay> | </Decay> | ||||
<Health> | <Health> | ||||
<Unhealable>true</Unhealable> | <Unhealable>true</Unhealable> | ||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<VisibleClasses datatype="tokens">Mechanical Siege</VisibleClasses> | <Classes datatype="tokens">Mechanical</Classes> | ||||
<VisibleClasses datatype="tokens">Siege</VisibleClasses> | |||||
<GenericName>Siege</GenericName> | <GenericName>Siege</GenericName> | ||||
<RequiredTechnology>phase_city</RequiredTechnology> | <RequiredTechnology>phase_city</RequiredTechnology> | ||||
</Identity> | </Identity> | ||||
<Loot> | <Loot> | ||||
<xp>60</xp> | <xp>60</xp> | ||||
<food>0</food> | <food>0</food> | ||||
<wood>50</wood> | <wood>50</wood> | ||||
<stone>0</stone> | <stone>0</stone> | ||||
Show All 28 Lines |
Wildfire Games · Phabricator