Differential D1780 Diff 7958 binaries/data/mods/public/art/actors/units/romans/infantry_swordsman_c3.xml
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binaries/data/mods/public/art/actors/units/romans/infantry_swordsman_c3.xml
<?xml version="1.0" encoding="UTF-8"?> | <?xml version="1.0" encoding="UTF-8"?> | ||||
<actor version="1"> | <actor version="1"> | ||||
<castshadow/> | <castshadow/> | ||||
<group> | <group> | ||||
<variant file="biped/base_swordsman_shield_ready.xml"> | <variant file="biped/base_swordsman_shield_ready.xml"> | ||||
<mesh>skeletal/new/m_armor_tunic_long.dae</mesh> | <mesh>skeletal/new/m_armor_tunic_long.dae</mesh> | ||||
<props> | <props> | ||||
<prop actor="props/units/heads/new/rome_head_veteran.xml" attachpoint="head"/> | <prop actor="props/units/heads/new/rome_head_veteran.xml" attachpoint="head"/> | ||||
<prop actor="props/units/helmets/rome_helmet_imperial_gallic.xml" attachpoint="helmet"/> | <prop actor="props/units/helmets/rome_helmet_imperial_gallic.xml" attachpoint="helmet"/> | ||||
<prop actor="props/units/weapons/gladus.xml" attachpoint="weapon_R"/> | <prop actor="props/units/weapons/gladus.xml" attachpoint="weapon_R"/> | ||||
<prop actor="props/units/shields/rome_scutum_legionnaire.xml" attachpoint="shield"/> | <prop actor="props/units/shields/rome_scutum_legionary.xml" attachpoint="shield"/> | ||||
</props> | </props> | ||||
<textures> | <textures> | ||||
<texture file="skeletal/rome_su4_imperial_legion.dds" name="baseTex"/> | <texture file="skeletal/rome_su4_imperial_legion.dds" name="baseTex"/> | ||||
</textures> | </textures> | ||||
</variant> | </variant> | ||||
</group> | </group> | ||||
<group> | <group> | ||||
<variant frequency="1" name="Idle"/> | <variant frequency="1" name="Idle"/> | ||||
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