Differential D1958 Diff 8360 binaries/data/mods/public/simulation/templates/units/sele_champion_elephant_turret.xml
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binaries/data/mods/public/simulation/templates/units/sele_champion_elephant_turret.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_unit_champion_infantry_pikeman"> | <Entity parent="template_turret"> | ||||
<Attack> | |||||
<Melee> | |||||
<Hack>10.0</Hack> | |||||
<Pierce>0.0</Pierce> | |||||
<Crush>0.0</Crush> | |||||
<MaxRange>20.0</MaxRange> | |||||
<RepeatTime>1000</RepeatTime> | |||||
<Bonuses> | |||||
<BonusCavalry> | |||||
<Classes>Cavalry</Classes> | |||||
<Multiplier>2.0</Multiplier> | |||||
</BonusCavalry> | |||||
<BonusEles> | |||||
<Classes>Elephant</Classes> | |||||
<Multiplier>1.5</Multiplier> | |||||
</BonusEles> | |||||
</Bonuses> | |||||
</Melee> | |||||
</Attack> | |||||
<Identity> | <Identity> | ||||
<Civ>sele</Civ> | <Civ>sele</Civ> | ||||
<GenericName>Silver Shield Pikeman</GenericName> | <GenericName>Silver Shield Pikeman</GenericName> | ||||
Context not available. | |||||
<Icon>units/sele_champion_infantry_pikeman.png</Icon> | <Icon>units/sele_champion_infantry_pikeman.png</Icon> | ||||
<RequiredTechnology>successors/unlock_traditional_army</RequiredTechnology> | <RequiredTechnology>successors/unlock_traditional_army</RequiredTechnology> | ||||
</Identity> | </Identity> | ||||
<Sound> | |||||
<SoundGroups> | |||||
<select>voice/hellenes/civ/civ_male_select.xml</select> | |||||
<order_walk>voice/hellenes/civ/civ_male_ack.xml</order_walk> | |||||
<order_attack>voice/hellenes/civ/civ_male_attack.xml</order_attack> | |||||
<order_gather>voice/hellenes/civ/civ_male_ack.xml</order_gather> | |||||
<order_repair>voice/hellenes/civ/civ_male_ack.xml</order_repair> | |||||
<walk>actor/human/movement/walk.xml</walk> | |||||
<run>actor/human/movement/walk.xml</run> | |||||
<attack>attack/weapon/sword.xml</attack> | |||||
<death>actor/human/death/death.xml</death> | |||||
</SoundGroups> | |||||
</Sound> | |||||
<VisualActor> | <VisualActor> | ||||
<Actor>units/seleucids/champion_infantry_pikeman.xml</Actor> | <Actor>units/seleucids/champion_infantry_pikeman.xml</Actor> | ||||
</VisualActor> | </VisualActor> | ||||
Context not available. |
Wildfire Games · Phabricator