Differential D1950 Diff 8519 ps/trunk/binaries/data/mods/public/simulation/data/technologies/attack_champions_elite.json
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ps/trunk/binaries/data/mods/public/simulation/data/technologies/attack_champions_elite.json
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"description": "Guard units have uncommon bravery and valor in battle.", | "description": "Guard units have uncommon bravery and valor in battle.", | ||||
"cost": {"food": 0, "wood": 0, "stone": 0, "metal": 300}, | "cost": {"food": 0, "wood": 0, "stone": 0, "metal": 300}, | ||||
"requirements": {"tech": "phase_city"}, | "requirements": {"tech": "phase_city"}, | ||||
"requirementsTooltip": "Unlocked in City Phase.", | "requirementsTooltip": "Unlocked in City Phase.", | ||||
"icon": "helmet_hero_side.png", | "icon": "helmet_hero_side.png", | ||||
"researchTime": 40, | "researchTime": 40, | ||||
"tooltip": "Guard units have uncommon courage and valor in battle. Champions +2 attack.", | "tooltip": "Guard units have uncommon courage and valor in battle. Champions +2 attack.", | ||||
"modifications": [ | "modifications": [ | ||||
{"value": "Attack/Melee/Hack", "add": 2.0, "affects": "Champion Melee"}, | {"value": "Attack/Melee/Damage/Hack", "add": 2.0, "affects": "Champion Melee"}, | ||||
{"value": "Attack/Ranged/Pierce", "add": 2.0, "affects": "Champion Ranged"} | {"value": "Attack/Ranged/Damage/Pierce", "add": 2.0, "affects": "Champion Ranged"} | ||||
], | ], | ||||
"soundComplete": "interface/alarm/alarm_upgradearmory.xml" | "soundComplete": "interface/alarm/alarm_upgradearmory.xml" | ||||
} | } |
Wildfire Games · Phabricator