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binaries/data/mods/public/simulation/data/technologies/heal_rate.json
{ | { | ||||
"genericName": "Healing Rate", | "genericName": "Healing Rate", | ||||
"specificName": { | "specificName": { | ||||
"mace": "Sphágia", | "mace": "Sphágia", | ||||
"spart": "Sphágia", | "spart": "Sphágia", | ||||
"athen": "Sphágia" | "athen": "Sphágia" | ||||
}, | }, | ||||
"description": "Increases the Healing Rate of all healers.", | "description": "Increases the Healing Rate of all healers.", | ||||
"cost": {"food": 500, "wood": 0, "stone": 0, "metal": 250}, | "cost": { "food": 500, "wood": 0, "stone": 0, "metal": 250 }, | ||||
"requirements": {"tech": "phase_town"}, | "requirements": { "tech": "phase_town" }, | ||||
"requirementsTooltip": "Unlocked in Town Phase.", | "requirementsTooltip": "Unlocked in Town Phase.", | ||||
"icon": "healing_rate.png", | "icon": "healing_rate.png", | ||||
"researchTime": 40, | "researchTime": 40, | ||||
"tooltip": "Healers +25% healing rate.", | "tooltip": "Healers +25% healing rate.", | ||||
"modifications": [{"value": "Heal/Rate", "multiply": 0.8}], | "modifications": [ | ||||
{ "value": "Heal/Rate", "multiply": 0.8 } | |||||
], | |||||
"affects": ["Healer"], | "affects": [ "Healer" ], | ||||
"soundComplete": "interface/alarm/alarm_upgradearmory.xml" | "soundComplete": "interface/alarm/alarm_upgradearmory.xml" | ||||
} | } |
Wildfire Games · Phabricator