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binaries/data/mods/mod/gui/termsdialog/termsdialog.js
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openURL(urlButton.url); | openURL(urlButton.url); | ||||
}; | }; | ||||
}); | }); | ||||
} | } | ||||
function initLanguageSelection() | function initLanguageSelection() | ||||
{ | { | ||||
let languageLabel = Engine.GetGUIObjectByName("languageLabel"); | let languageLabel = Engine.GetGUIObjectByName("languageLabel"); | ||||
let languageLabelWidth = Engine.GetTextWidth(languageLabel.font, languageLabel.caption) | let languageLabelWidth = Engine.GetTextWidth(languageLabel.font, languageLabel.caption); | ||||
languageLabel.size = "0 0 " + languageLabelWidth + " 100%"; | languageLabel.size = "0 0 " + languageLabelWidth + " 100%"; | ||||
let languageDropdown = Engine.GetGUIObjectByName("languageDropdown"); | let languageDropdown = Engine.GetGUIObjectByName("languageDropdown"); | ||||
languageDropdown.size = (languageLabelWidth + 10) + " 4 100% 100%"; | languageDropdown.size = (languageLabelWidth + 10) + " 4 100% 100%"; | ||||
languageDropdown.list = (() => { | languageDropdown.list = (() => { | ||||
let displayNames = Engine.GetSupportedLocaleDisplayNames(); | let displayNames = Engine.GetSupportedLocaleDisplayNames(); | ||||
let baseNames = Engine.GetSupportedLocaleBaseNames(); | let baseNames = Engine.GetSupportedLocaleBaseNames(); | ||||
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Wildfire Games · Phabricator