Changeset View
Changeset View
Standalone View
Standalone View
ps/trunk/binaries/data/mods/public/maps/random/rmgen/randombiome.js
Show First 20 Lines • Show All 524 Lines • ▼ Show 20 Lines | g_Gaia = { | ||||
"tree1": "gaia/flora_tree_baobab", | "tree1": "gaia/flora_tree_baobab", | ||||
"tree2": "gaia/flora_tree_baobab", | "tree2": "gaia/flora_tree_baobab", | ||||
"tree3": "gaia/flora_tree_baobab", | "tree3": "gaia/flora_tree_baobab", | ||||
"tree4": "gaia/flora_tree_baobab", | "tree4": "gaia/flora_tree_baobab", | ||||
"tree5": "gaia/flora_tree_baobab", | "tree5": "gaia/flora_tree_baobab", | ||||
"fruitBush": "gaia/flora_bush_grapes", | "fruitBush": "gaia/flora_bush_grapes", | ||||
"chicken": "gaia/fauna_chicken", | "chicken": "gaia/fauna_chicken", | ||||
"fish": "gaia/fauna_fish", | "fish": "gaia/fauna_fish", | ||||
"mainHuntableAnimal": pickRandom([ | |||||
"gaia/fauna_wildebeest", | |||||
"gaia/fauna_zebra", | |||||
"gaia/fauna_giraffe", | |||||
"gaia/fauna_elephant_african_bush" | |||||
]), | |||||
"secondaryHuntableAnimal": "gaia/fauna_gazelle", | "secondaryHuntableAnimal": "gaia/fauna_gazelle", | ||||
"stoneLarge": "gaia/geology_stonemine_desert_quarry", | "stoneLarge": "gaia/geology_stonemine_desert_quarry", | ||||
"stoneSmall": "gaia/geology_stone_savanna_small", | "stoneSmall": "gaia/geology_stone_savanna_small", | ||||
"metalLarge": "gaia/geology_metal_savanna_slabs" | "metalLarge": "gaia/geology_metal_savanna_slabs" | ||||
}; | }; | ||||
var rts = randInt(1,4); | |||||
if (rts == 1) | |||||
g_Gaia.mainHuntableAnimal = "gaia/fauna_wildebeest"; | |||||
else if (rts == 2) | |||||
g_Gaia.mainHuntableAnimal = "gaia/fauna_zebra"; | |||||
else if (rts == 3) | |||||
g_Gaia.mainHuntableAnimal = "gaia/fauna_giraffe"; | |||||
else if (rts == 4) | |||||
g_Gaia.mainHuntableAnimal = "gaia/fauna_elephant_african_bush"; | |||||
g_Decoratives = { | g_Decoratives = { | ||||
"grass": "actor|props/flora/grass_savanna.xml", | "grass": "actor|props/flora/grass_savanna.xml", | ||||
"grassShort": "actor|props/flora/grass_medit_field.xml", | "grassShort": "actor|props/flora/grass_medit_field.xml", | ||||
"reeds": "actor|props/flora/reeds_pond_lush_a.xml", | "reeds": "actor|props/flora/reeds_pond_lush_a.xml", | ||||
"lillies": "actor|props/flora/reeds_pond_lush_b.xml", | "lillies": "actor|props/flora/reeds_pond_lush_b.xml", | ||||
"rockLarge": "actor|geology/stone_savanna_med.xml", | "rockLarge": "actor|geology/stone_savanna_med.xml", | ||||
"rockMedium": "actor|geology/stone_savanna_med.xml", | "rockMedium": "actor|geology/stone_savanna_med.xml", | ||||
"bushMedium": "actor|props/flora/bush_desert_dry_a.xml", | "bushMedium": "actor|props/flora/bush_desert_dry_a.xml", | ||||
▲ Show 20 Lines • Show All 317 Lines • Show Last 20 Lines |
Wildfire Games · Phabricator